Let me tell you how it will be: There’s one for you, nineteen for me. Your force trembles in the Tax Man’s wake, so keep orders low; make no mistake.
Fear - Player units will occasionally stop attacking and run around in fear upon taking damage.
Micro Transactions - Giving commands to your units costs resources based on the unit’s cost.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG The Powerless] | Twotuuu Arkship Commandant |
[CtG Architect of War] | |
[CtG Heavy Weapons Specialist] | Nostrebor Lord of the Horde |
[CtG Lord of the Horde] | Kayapa Architect of War |
Notes:
- The cost to micro a unit is its supply count times 1 mineral and 1 gas. For units that cost only minerals, the cost to micro is the supply times 2.
- Buildings and top bars also cost resources to use.
- The fear effect will make your units run around and be completely uncontrollable or unrecallable for 10 Blizzard seconds.
- Static defenses are immune from Fear.
- A unit’s probability of getting struck with fear varies directly with its health. Higher health units are more resistant to fear.
Commander of the Week: Commander of the week [Tax Day] - Online Poll - StrawPoll.com
Mutation difficulty: https://www.youtube.com/post/Ugkx6ovG5rsO9UDQD0B1y55KIAAgjEUa6ZFP
Do you like this mutation? https://www.youtube.com/post/UgkxzD1t2J1j0laBLBkGQPruTGgVmz3uV2fS
Commander of the Week winner of last week:
Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com