Flames engulf the battlefield both from above and below. Every inch outside your base is a maze of fire that must be trudged in order to destroy the enemy trains.
Going Nuclear - Nukes are launched at random throughout the map.
Lava Burst - Lava periodically burst from the ground at random locations and deals damage to player air and ground units.
Scorched Earth - Enemy units set the terrain on fire upon death.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG Wing Commanders] | [Twotuuu Plague Warden] |
[CtG Desolate Queen] | Dr Lila Rebel Raider |
[CtG Network Administrator] | Baumanmarketing Primal Contender |
[CtG Toxic Tyrant] | vivace Dutiful Dogwalker |
Notes:
- The warning spot for Going Nuclear is the large targeting area. However, you only have 5 Blizzard seconds of warning before the nuke hits.
- The Lava Bursts appear all around your bases, but not in the mineral line. It is probably wise to build your expansion on-location.
- Lava Bursts hit air units, like in Vermillion Problem.
- The size of scorched earth depends on the supply count of the unit killed.
- Air units are immune to Scorched Earth.
Commander of the Week: Commander of the week [By Fire Be Purged] - Online Poll - StrawPoll.com
Mutation difficulty: https://www.youtube.com/post/Ugkxmm7ZamBKxjq5Ym6Q42E0WymWY80vNhiU
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Commander of the Week winner of last week:
Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com