The rogue Tal’darim personality has activated the surveillance jammer, which severely impacted your forces’ targeting systems. Charge in with detection and purpose, or you’ll be flailing in the dark.
Long Range - Enemy units & structures have increased weapon and vision range.
Shortsighted - Player units and structures have reduced vision range.
We Move Unseen - All enemy units are permanently cloaked.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG Toxic Tyrant] | RMasterJ Queen of Blades |
[CtG Keeper of Shadows] | [Twotuuu The Powerless] |
[CtG Primal Pack Leader] | Nostrebor Best Buddy |
[CtG Technical Recruiter] | 잘싸우는구조물 Best Buddy |
Notes:
- The first enemy wave [4:00] is cloaked.
- Enemy buildings are not cloaked.
- Long range makes enemies much more effective in sniping spellcasters like Ascendants, High Templar, and Infestors.
- Units have a shorter attack and vision range than usual. This does not affect Melee units.
- The Aleksander will steal the vision of units it mind controls.
- Raynor’s scan works perfectly to give vision and detection for the mutation.
Commander of the Week: Commander of the week [Astigmatism] - Online Poll - StrawPoll.com
Mutation difficulty: https://www.youtube.com/channel/UCUE03WFZfPAz00OE5kIixYw/community?lb=UgkxYhJ7EmiRld6d_zS8ILr2uwWLZgeMvEh0
Do you like this mutation? https://www.youtube.com/post/UgkxEa01rPgU5u1XmG91PLNrZgYYUMXCuYSf
Commander of the Week winner of last week:
Links:
Weekly Mutation Database
Maguro’s Mutation List
starcraft2coop.com