#148 Radiation Zone – SOLO ALL CLEAR
Mutators: Going Nuclear, Outbreak, Black Death
Black death is annoying because army-based (unit-based) commanders suffer. Remember that its infection range is 5, so units with 6+ range can kite. Make static defense at each base to stop the outbreak trickles without getting infected.
Outbreak is mild until the 20 minute mark, and by then you should be attacking the last set of shards. You should have your anti-aberration defenses ready well before the 20 minute mark so you can focus on offense.
Going Nuclear makes offense rough. The top middle airspace won’t get nuked, so keep your air units there while you’re looking back at your base. Clear the enemies near shards using calldowns and then use air units to finish off the shards.
Successes [and key points]
Breeze (easy)
Dehaka (p2) #148: Radiation Zone - Dehaka Solo (p2) [Starcraft 2 Co-op Mutation] - YouTube [the usual creeper host sniping, but gotta baby-sit them on the way to the fourth set and while they’re on ESO island]
Mengsk (p1) #148: Radiation Zone - Mengsk Solo (p1) [Starcraft 2 Co-op Mutation] - YouTube [ESOs from left nat and main; contaminated strike the last base 15-20 times, then drop bunkers]
Nova (p3) #148: Radiation Zone - Nova Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [nova clears enemies near shards; liberators hit shards; defend with turrets and tanks]
Karax (p3) #148: Radiation Zone - Karax Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [mirages attack shards]
Stukov (p3) #148: Radiation Zone - Stukov Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [need banshees for the fourth set of shards]
Swann (p2) #148: Radiation Zone - Swann Solo (p2) [Starcraft 2 Co-op Mutation] - YouTube [calldowns clear enemies near shards, then herc tank on shards]
Zagara (p1) #148: Radiation Zone - Zagara Solo (p1) [Starcraft 2 Co-op Mutation] - YouTube [spend surplus silver on spines; scourge snipe shards]
Zeratul (p2) #148: Radiation Zone - Zeratul Solo (p2) [Starcraft 2 Co-op Mutation] - YouTube [cannons]
Challenge (medium)
Abathur (p1) #148: Radiation Zone - Abathur Solo (p1) [Starcraft 2 Co-op Mutation] - YouTube [slow early game, but very easy after you get 5 max biomass devourers/mutas]
Artanis (p3) #148: Radiation Zone - Artanis Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [unbound fanatics on waves, tempests on offense]
Raynor (p3) #148: Radiation Zone - Raynor Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [bunker defense; BC offense (hyperion and dusk wings clear nearby enemies first)]
Stetmann (p2) #148: Radiation Zone - Stetmann Solo (p2) [Starcraft 2 Co-op Mutation] - YouTube [infestors; probably easier if you just use lings]
Tychus (p2) #148: Radiation Zone - Tychus Solo (p2) [Starcraft 2 Co-op Mutation] - YouTube [sam and odin on offense, turret + Sirius/Nux defense]
Torture (difficult)
Alarak (p3) #148: Radiation Zone - Alarak Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [warp prism overcharge + mothership clears enemies near shards; destroyers finish shards; alarak defends at home with wrathwalkers]
Fenix (p1) #148: Radiation Zone - Fenix Solo (p1) [Starcraft 2 Co-op Mutation] - YouTube [clears enemies near shards with Fenix suits; carriers and scouts target the shards, then run immediately after]
HH (p3) #148: Radiation Zone - Han and Horner Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [manually move 2-3 hellbats forward to fight infested then let them die; strike fighters on waves and shards; a few BCs for more dps on shards]
Kerrigan (p3) [Commentary] #148: Radiation Zone - Kerrigan Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [kerrigan clears bases with immo wave (can’t use them on attack waves; gotta fight them with just Kerrigan + static D); hydras focus down shards (can’t let them get infected); 4-5 queens at home for heals]
Vorazun (p3) #148: Radiation Zone - Vorazun Solo (p3) [Starcraft 2 Co-op Mutation] - YouTube [good luck. forward nexuses to prevent respawned units from killing mineral line; dark pylon wall vs infested; time stop + oracle/shadow guard snipe shards]
Least stressful: Mengsk
Not recommended: anyone in the torture section
Questions about any of these runs are welcome.