Sgt. Hammer’s surveillance team has reported that the area around her fortress is a mine field, so you begin landing before your engineers have finished calibrating your weapons for safe operation on Char’s hot surface. This results in your weapons malfunctioning and damaging their owners as they take down the enemy. Destroy the Void Thrashers to buy yourself more time to properly calibrate your weapons.
Diffusion - Damage dealt to enemies is split evenly across all nearby units, including your own.
Minesweeper - Groups of Widow Mines and Spider Mines are buried throughout the battlefield.
Rating:
Video Replays on Brutal difficulty:
Player 1 | Player 2 |
---|---|
[CtG Knowledge Seeker] | [Twotuuu Heavy Weapons Specialist] |
[CtG Best Buddy] | Sticksbender Mother of Constructs |
[CtG Toxic Tyrant] | Piky Tunneling Horror |
[CtG Infiltration Specialist] | bhuhb Hierarch of the Daelaam |
[ [Reddit Post Link]](Will add later)
Notes:
- Diffusion affects units within 5 range of the enemy damaged.
- Only damage dealt to Amon’s forces [instead of to your own forces, or to the rocks] is reflected.
- Widowmines and Spidermines spawn in randomized spots all around the map at the beginning of the mission.
- Diffiusion affects your buildings also.
- Artanis’ Guardian Shell and Karax’s unity barrier are literal life-savers for mines.
- Observers’ and Overseers’ surveillance mode and scanner sweep are helpful for seeing mines.
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Mutation difficulty: https://www.youtube.com/post/UgkxuFXnUXnaLbO5XGpGdTJX6shRB0FOnOFf
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Links:
Weekly Mutation Database
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