Co-Op Mutation #232: Enter the Nexus

How is Dehaka has “Extreme versatility”? All he has is a strong army with pack leaders that are also strong. If anything, he is a walking stat stick rather than “Extreme versatility”.
And well, the reason I don’t play Dehaka much in Brutation is because most mutations are made to counter a walking stat stick like Dehaka. Being a commander that is all about being a walking stat stick, this is kinda why Dehaka is sad in Mutations.

TL;DR Dehaka look OP in Brutal because his stat is exceptional. He is sad in Brutation because the only thing exceptional about him is his stats.

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I beat every mutations with Dehaka and this day there were nothing I couldn’t beat with him.

He has lots of extremely useful utilities in units and masteries.
His Creeper Hosts/Hosts especially are very well suited for mutations (Missile mutations are also countered).

With introduction of P2 Primal Contender he has become even more useful in brutations. For example
I beat Blasting off again Mutation with P2. Primal Leaders can clear enemy waves with ease as well as shooting down shuttles and I also use Creeper Hosts to snipe shuttles.

Same can be said for this week’s brutation, I bulldozed the base with Pack leaders while my Hosts keep enemy wave and heroes suppressed.

Cool. He is more of a ‘generally reliable’ sort than someone who hard counters much, though, which is why he’ll rarely appear in Commander of the Week. Still, you’re to be commended on managing that, as a lot of players find that Dehaka can get screwed over when mutators make it hard for him to get essence early on.

I’m pretty interested in how useful Primal Contender will be for mutators though. Am still levelling it up myself but it does seem like it should have potential.

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Not a really good example. Both this week and last week are quite easy. This week is also one of the prime examples of when a stat stick finally be useful. I still doubt that Dehaka will be number one though because there are other competitors in the stat stick category while also provide other strategic ultility.
I agree with P2 being better due to it empowered drop down. Drop down power is always one of the strategic aspects and are always welcome in mutations. It just that other P have too long of a cd and too short in duration to be more reliable.

I don’t see anyone else worth noting aside from the Creeper Host and Creeper Host take too long to make.

Yeah, I can’t speak for this week since I haven’t done it yet, but I actually found the previous 3 weeks to not be that bad (my ally were sub Mastery for all of them, and I don’t think this is something that was rare according to reports), and they were 5, 5, and 4 respectively

I don’t understand this actually. What would be a good example in your case?
I don’t know how others play Dehaka and I can believe other commanders have more edge in certain mutations.
But any ways Dehaka is still a very well rounded commander.
I’m still dumbfounded how in the Database that Dehaka lower win rate though when he is very advanced.

Try them I strongly recommend it.
Spamming flying locust’s are actually very strong.

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Dehaka’s P2 provides the most stable and safe control on mutations in all of Dehaka’s prestiges.
For mutation sake, I recommend it.

Just because it’s Cradle of Death, and I hate playing that map, I’m taking another hard pass this week. Cradle + HftS would be too damn much.

  1. Ratings here aren’t objective and don’t always represent actual difficulty - I happened to struggle vs ‘Decade of decadence’, which wasn’t even rated as brutal here and won ones rated at brutal + 4 at the first or second time. It’s just a question of commanders, their levels, units composition and a little bit or RNG. Pick a correct commander and it should make it much easier (I always play Vorazun vs Heroes of the storm, since it makes it managable).
  2. I prefer brutal mutations to require a little bit more than a regular brutal mission and mutations we had had before were often easier than brutal Scythe of Amon:) The only ones that I dislike are those, which include polarity and maybe microtransaction. These 2 are terrible with a random ally:)

I already answered that… Difficulty is subjective. Something easy for someone might be difficult for someone else, even with same commander choice.

But at least, we’ve got a math indicator. yes, it’s not perfect, but it’s the one Blizzard made to at least make Brutal + not as hard as Brutal+6 or Brutal +5, etc. and that’s how they describe it.

So ya, there are subjectivities, and combo means more, but that indicator is still useful. I play often Brutal+, this is easy, way easier than Brutal +4 , and I can,t win Brutal+5 and I have trouble to even win in hard if it’s Brutal+6.

  1. Well, Brutal+ and more require more. You can like those difficulty, good for you. It’s still a fact that those last 2 months, we’ve got way harder mutations.

This week certainly isn’t an easy one; some of those heroes are rather strong. Thankfully, Kaldalis is stronger.

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Did someone mention Kaldalis?
ht tps://www.bilibili.com/video/BV1y54y127Sk

Yes, it’s a safe link. I do recommend turning down your sound just a tad though.

Heh, the guy went a little overboard on the visual effects didn’t he. But yeah, basically this: Kaldalis in a 1v1 against HftS Artanis just completely wrecks him.

Hero’s of storm. just vora + wutever. Just hope AI not heavy on air

This. Dehaka excels as a stat stick, but he doesn’t have the versatility to compete with Abathur, Vorazun, or Karax. The only mutations that Dehaka really hard counters are ones that strictly improve the stats of Amons forces and that’s it. Anything that makes Amon more tricky means that there is another commander who is going to handle it better.

The last time Dehaka won commander of the week was when there was sharing is caring on vermillion problem a few months back, where Dehaka does have an edge at starting with 200 supply and can rely on just using Dehaka / pack leaders and can let his partner make their army unhindered.

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And even for that vp mutation zeratul should have won over dehakas cause he uses less supply and zeratul hero + calldown + cannons is overall better than a dehaka hero solo, specially if the enemy comp has no psionic units.

As has been said, dehaka is not a particularly good commander for mutations and he often gets screwed by mutators, beating the mutators with an ally while using dehaka is not evidence of anything as it’s unclear how much carrying the ally did, cotw usually favors commanders that can do everything on their own, except for many weeks where people tunnel visioned into feeding kill bots and voted Stukov while he gets screwed by everything else, or tunnel visioned into muh detection and voted nova for every wmu or minesweeper week, or voted hh out of all things for don cause of strike fighters while asking to get carried on the defense for some don mutations, but yeah appart from these cases cotw is mostly about being able to reliably do the mutations in the random queue.

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Did it twice with Vora (wich imo is the best commander for this week). DT + sair, save energy for black holes (best counter to heroes), high dt damage make short work of them, excess minerals into mass cannons, timestop for pushing. Used p1 and just had to look at the map for the waves (since it loses recall).

Edit: also, anyone having enemy Nova nuking three times in a single wave??

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Dehaka in particular works really work for me in every mutations, I tried with other commanders (which were nominated for CotW) but not as good.
You know that with every people there are strange synergy or affinity with a particular commander? In my case it’s with Dehaka.
Thanks for explaining me how CotW works, I am more certain how it works now.

(PooP)?

Really? Dehaka has lots of compositions to try like Tyrannozors, Mutalisks, Air compo, Igniters, hero Solo, even a building run. All of the compositions are particular.
Is it because they are almost unkillable and without weakness that renders them boring to play? That I can understand.

I beat it with P0 Vorazun, going DT/Corsair/Oracle. I traited back hole duration, time stop unit speed increase, and spear of adun energy. When the enemy heroes come up to you, put them in a black hole and then have the oracle use stasis ward on the units that are inside the black hole. Make sure you get the fleet beacon upgrade that allows you to attack units that are in a stasis.

I know how strong it is. It just that this kind of unit doesn’t counter the mutation that it should be strong in(PooP). In any other cases, thing like Abarthur P2 or Strettman Infestor in general are way better(due to them being more mobile and have a faster uptime).
Kind of sad but it is a reality. Dehaka used to be my favorite commander too but his gameplay is too monotone and doesn’t have anything particularly Unique to set him and his army apart from other commanders.