Co-Op Mutation #201: Dance Dance Evolution

Yes, that’s why I skipped Sirius as my second. Went Sam, Rattlesnake, Nux, and Cannonball vs tanks comp. I find it better to kill the enemy quickly or disable them rather than try to tank since they’ll just keep levelling up. Grenade + storm + heavy impact wipes almost the entire wave before it can respond. And of course Sam stuns the hybrids. Ideal to save a nuke for the final big wave.

This mutation was so easy as Swann mass turrets. Flaming betties can take on behemot hybirds without flinching.

1 Like