So i’m not sure where to go for this kind of thing but anyways. You guys should look into making a single player version of co-op that uses the commanders to ether do online 1 vs 1 or 1 vs a.i. Or even doing missions like in co-op but alone. I would rather play the game by myself because im sick of dealing with all the A** wholes and bossy, demanding people that take the game way to serious and lose their s*** when they lose. Its almost to the point where i don’t even want to play the game anymore. I love the game but i am sick of peoples bull s*** and would rather play alone.
One thing you can do is ask if someone in chat is willing to join your game and then drop, that lets you play solo. Slightly harder, but you can always drop a level.
(1v1 commanders just doesn’t work well)
I’m with Darklord for most of the reasons PLUS one more:
It SUCKS to try out a new commander for the same reasons. I finally roped my wife into playing this with me but our schedules don’t always allow for long term practice. The non-premium characters at least have upgrades and units from the 3 campaign volumes, but there was NOTHING to prepare me for Han & Horner while trying them out as most of their units don’t relate to anything already in Campaign mode.
PLEASE, I don’t care about the XP, just give us a practice mode to try out Commanders we haven’t tried yet!
Isn’t this what casual difficulty is for?
Has anyone told you about searching “MM” under ‘Arcade’ and playing all coop maps, COs, mutators, and with more functions? Lol.
Two year necro…Go play Diablo 2/3 if you wanna do that.
There is a Mod where you can play Co-Op commanders vs Melee AI? You probably need to play against multiple extreme AI to get a decent challenge out of it. Co-Op commander call downs, heroes, and even the units are ridiculously overpowered.
The casual mode with a slower game time, easier objective and less enemy can not satisfy you? For me, there are just 2 difficulties: hard and brutal, every commander can play hard at lvl 1.
I don’t think this is a good idea based on the balance in CO-OP now. As a PvE game, balance among commanders is not important, while in PvP…
e.g. Most time, Vorazun’s only army is shadow guards before 5min, and at this time Raynor could build dozen marines to kill all her workers