What if chrono boosting solar forge also increased SoA cooldown speed.
Chrono boost mastery would have more synergy with all strategies, including static defense-based builds/openings, as the solar lance & purifier beam cooldown speed could make for more aggressive play and/or more global presence more often. (Imagine using solar lance 50% more often.) Would burn through energy quicker, but solar lance would be nearly as flexible as nova airstrike.
Not only would this make the chrono boost mastery more competitive, it would also make chrono wave much stronger, and by extension, the chrono wave energy regen mastery. With quicker cooldown, youâll be able to take advantage of the additional energy regen from chrono wave more often, and open up new windows where chrono wave can have a big impact.
For example, the ramp-up time for research-based units (AKA all of karaxâs/ units) would be a bit quicker, as youâd be able to chrono wave once to saturate youâre nat, and a 2nd time to boost your first carrier or thermal lance or reconstruction.
Something like this would eliminate the need for Karax to make more than 1 robo or stargate with properly timed chrono waves + the extra chrono on the robo.