When Zeratul solos the entire map with the tornado, or when Lone Wolf Tychus clears half the map before you’ve even macro’d up properly. Guess what? That is taking fun away from one of the players in the game.
This is what you noob happy GIMME MY OP dudes don’t understand. If the game starts to become THAT easy, you might be having a blast but your ally isn’t.
It’s a good thing Blizzard understands that. They’ll do what they have to with the extreme crap like Zera’s tornado.
Zera as he is now without it, is still ridiculously easy, but you can carry harder with other CO’s too it just takes more effort.
meh, I’ll join in this pointless discussion.
Zeratul doesn’t need a nerf–d’you want to have Blizzard take away the prestige system, since everything is OP? co-op is a more casual mode, and every commander has his own gimmick that makes him/her, debatably, OP. Let people play the commanders, and let devs focus on problems in co-op, like the hotkey for the warp gates when the death fleet is active, or Zagara’s mastery allocating points, when those are done–then the devs will focus on “balancing” the commanders, and I don’t think they do it off of this forum. Just. Have. Fun. Please.
If that’s truly the case then you probably need to play better. I’ve only had one LW Tychus do that, and it was before the most recent nerf, and I’m no speedrunner. Do you have any videos showing equally skilled players where Tychus or Zeratul are truly that far ahead of Abathur, Dehaka, or Zagara? I’m being serious, I would really like to see that.
Here we go again. Another armchair grandmaster who got less kills than his ally and came here to complain.
Chill, tornado aint even compensate the lack of 3rd artifact in second half of the game.
I’d like to see how Zeratul will solo any map with just tornado.
-Zeratul is prone to getting bursted down if not positioned properly.
-A great deal of Zeratul’s utility and army strength is contingent on the third artefact fragment (enforcer shields, abbrogrator splash, etc.), which you miss out on.
-No avatar of essence means no lifeline against problematic enemy compositions, missing out on a lot of pushing power and sacrificing avatar-related utility for both yourself and your teammate.
The former drawback is universal, but meaningful in this setting as p3 focuses on a zeratul-centric army. The other two are very substantial sacrifices as compared to not having any prestige. Given these drawbacks and base Zeratul’s power level, I’d rather not have Zeratul prestige 3 nerfed.