Blizz delete tankivac but allow lurker to burrow in 0,5 sec?

As you said you are diamond. I’m master 1 and i have lot trouble with lurkers. Diamond Zerg are not really insane and don’t know how to play lurkers.

whats your acc name? i highly doubt, that youre anything above d2.

My account name is Thyphoon and i play on EU servers.
Sorry bro, it’s not because you break diamond 2 on the easiest server with the easiest race that I must be the same as you.

what makes you think im from na?

You play some game on NA server and you are ranked on this server. But you play maybe more on EU server. But you are still diamond. And i don’t like when diamond players said to me “you don’t understand this game”.

ok, because i have 51 careergames over 10 years on na, it makes me na xD

im afraid i have to dissappoint you, im from eu. and im actually m2.

Nop you are diamond don’t lie. There is no player with the name TryHarD (your name in game) which is higher than the diamond rank.

imagine this - i have multiple accounts.

Yeah and i’m Maru …

wow nice. i never thought that i would get to know maru PogChamp

They cant buff siege tanks … they are very strong in TvT and in mech if you mass produce them …Even someting small like late game upgrade that will remove FF will be broken in mech.
But if you want to give them late game buff Perhaps some thing like if unit have bio tag it will be immune to FF from tanks
they need give terran better anti siege options vs lurkers …

150/150/3
14 DPS (21 v Armored)
200HP
Requires expensive tech investments to unlock
Requires 2 Hive tech upgrades to become even useful
10 Range
Attacks can be dodged
Can’t attack when unsieged

you forgot 3 small things,

invisible (requires detection, you have to scan, literally to pay money just to see them, not to mention if you are out of scans you practically are dead)

does excellent splash dmg vs bio.

Third thing, doesn’t require a lot of micro. (as oppose when you have to dodge with bio the lurker attacks

oh 4th thing, lurker movement speed 5.91 (very fast), tanks MS 3.15. Plus maps are pretty big at the moment.

not when theyre moving. so if you zone out lurkers with lib/tanks, they have to move, so you can kill them. so this point is irrelevant.

so do tanks. good splash against everything. why is that even a point for you?

whats your opinion, do tanks need micro? if yes - wheres the difference to lurkers on that? or do libs need micro? if yes, wheres the difference to lurkers?

and? tanks are slower ok, but tanks are more powerfull. and why is is an advantage for the lurker to have big maps?

all in all just a load of bias in your post.

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Please read what wrote before posting nonsense

OMG ok, so a tanky 200 hp has is invisible can instant borrow un borrow. how this unit is weak in any way.

Comparing to tanks is so dumb. I rather have 1 lurker instead of 2 tanks, so many games I won only because of lurkers.

yeah right, 20 charcters

can you plz learn how to quote, so its not that irritating to figure out, to who you are talking to.

and still youre doing it.

I will, and you please read before qoute, I was comparing in general the Zvt matchup vs bio tanks, I didn’t compare tanks vs lurkers.

Saying lurkers need a buff is just stupid, you all zerg want to have a broken unit so you just want to win with that.

As zerg I use lurkers 60% of the games vs T, I either win, or it gives me enough dmg so I can transition in a better late game.

It’s more than fine. Just leave it how it is.

Leaving it like that is what most Zergs want. We just don’t want to see Lurkers hit with the nerf bat because of all that Terran whine. The amount of complaining about Lurkers is insane, which is weird because the Lurker is by at its best by far in ZvZ… so it’s certainly not a balance problem if non-Zergs can’t beat Lurkers!

oh yeah, Lurkers don’t need a nerf. It is a fun it to play with and to play against. Really nice unit.