OK smart one … I see you can attack me all day long, but you did not answer my question …
Have multitasking of polt isnt answer… or dont let them get there …
And yes i too watch pro terrans
OK smart one … I see you can attack me all day long, but you did not answer my question …
Have multitasking of polt isnt answer… or dont let them get there …
And yes i too watch pro terrans
Yeah, I’m at least smarter than you, who have evidently proven that you can’t read.
Who the hell said Lurkers aren’t good?
if your opponent let you kill his lurkers with tanks … problem is on his side … (how many lurkers did die to tanks in that polt vs elazer game) …
as i said Battlecruiser Raven do not work zerg can tech switch faster then terran . and you will never beat corruptor viper lurker .
and if you watch pro scene you should know that mass BC will never end well for the terran
Problem is zerg have better tools and can make better late game compositions … reason is how viper interact with terran units … and ghost and raven interct with zerg ones … and making lurker attack same range as snipe is big deal …
Battlecruiser Raven does not work because of Zerg tech-switch? Do you somehow think Corrupters are free? That your opponent can invest heavily in Hydralisk Viper Lurkers, and still somehow have the resources to remax Corrupters and build a Spire after losing his Hydralisk Lurker army to your Battlecruisers? Are you serious? Gumiho has pulled it off. As has TY. Even Maru and Special succeeded. So if you watch pro scene, you should know that mass Battlecruisers can work for the Terran. And when they do lose with Battlecruisers, do you know what caused most of the losses? Infestors. The very same Infestors who just got their neural parasite range nerfed, and Infested Terran removed. Are you lying when you claim that you watch the pro scene?
And if you let your opponent kill your tanks with Lurkers, then the problem is on your side. And did you actually watch the game? Because a lot of Lurkers died to tanks, especially in the first and second game. Even so, you can see how Bio just steamrolled across Lurkers and you’re asking for them to be nerfed? Seriously? When you were earlier asking how can Bio beat Lurkers?
This just proves that you don’t want to learn how to play, you just want Blizzard to nerf your opponents just so you can have an easier time winning. Furthermore, Polt didn’t even multitask that hard, he hit like two or three places at the same time, and he lost a lot of units because his attention was focused on one big engagement (hardly a prime example of “multitasking”). Guess what? He still won 2 out of 3 games, and the second game was too close. I suspect you did NOT watch the game at all, otherwise you would not be making such absurd comments. No one ever said “don’t let them get there either” - in case you haven’t noticed, Elazer went Lurker Hydralisk Viper with Zerglings and Banelings every single game. How did me presenting the game ever get interpreted as “don’t let them get there?”
Furthermore, you talk about it being impossible to mimick Polt’s multitasking, but your Zerg opponents are hardly going to be of Elazer’s caliber, are they?
Face it, you’re just lazy and would rather have nerfs handed out to your opponents instead of learning how to play the game properly. Why should the game be balanced around YOU?
i see your oponents are not able to scout …
they do not need to … that is vipers job …
first game … polt rush him …
There will be alot of pro games in IEM … you will see how many terrans will fall to hydra lurker vipres BS same as in HSC …
Polt didn’t just rush him, he mounted pressure. He was aggressive, and guess what? Elazer STILL GOT THERE. Which completely invalidates your “don’t let them get there” nonsense.
Uh huh. We shall see. I’ve been seeing a high Terran win rate against Zerg ever since the last patch in the IEM, Kung Fu Cup, Alpha X Christmas Showdown, WESG South Korea qualifier over the last two weeks or so, but of course you know better than the pros, don’t you?
Yeah , polt was invulnerable in hots, when i admit terran was slightly op vs zerg as every race used to have one vs it is better and one vs it is worse. But in lotv, polt got dismantled only by lings, that’s thanks to wide open maps too. There was one map with 4 rocks. 3 Entrances on natural and 2 on third. One rock at third and 2 at natural. One to backstab and one on ramp to widen it… On pro level it would never happened in hots. I watched polt in hots a lot. It was my favorite player and he absolutely dominated every game vs zerg and never lose in the way like this. Polt is worse now because lotv. Lotv is not even real game. Hots was real…
I guarantee, 90% of terrans would do better in hots against all races…
Stephano for one. Nobody thinks lurkers are strong besides whiners right now. The one extra range lurkers get at hive tech probably doesn’t even make up for how much faster Thors snipe vipers now. This playstyle isn’t strong against mech but it’s better than broodlords which are just garbage now.
Does he even still play outside of the occasional stream?
Still plays more than your 475 career gold league games.
Polt is worst because he is older, and train less than during the past. He was around 22 when he was performing well, now he is 31. Notice that Serral is also 22, and that the majority of player that are performing right now are usually the youngest, and are mostly less than 27.
forum terrans: who is stephano? his opinion doesnt matter.
also forum terran: beastyQQ said, that zerg is op and hes right, because he was a pro, like 8 years ago
I play all 3 races at Diamond. I’m obviously not great but I’m at least in the top 21% of all 3 races. Lurkers are not at all my issue with Terran. The only time I lose as Terran is because I mess up my macro cycles, it’s not because units are “OP” and it’s definitely not to lurkers. Maybe it’s because I play Zerg but the second I see a Z go for a lurker transition I just kill them because I know they don’t have an answer to anything I have for some time.
Tanks and liberators zone them. At some point, this will mean you force them to engage into your setup zone because otherwise they lose everything anyway as you carefully push into them. If they don’t you effectively get a free base and free units killed if they don’t just abandon it.
Purely off the basis that the maps were smaller in Hots (alterzim stronghold being the exception), and therefore better for the aggressive nature of Terran bio play.
Also because military service.
You can not engage lurker hydra in offensive way as terran you can only zone thme 3 range at the time. but in this “siege game” zerg have insane advantage . vipers can kill your libs and tanks for free and even allow zerg thx to Blinding Cloud engage you i any time … terran do not have same tools . you cant matrix them … or pick them for free from far with snipe … bio composition (majority of terran production and all upgrades if you go bio) are totaly useless at that point … you cant drop on them you cant catch them unburrow or even chase them … and spliting in greater numbers do not work … there is no counter play … they cant even protect your tanks from air (viper 9 range ). only thing you can do is making tanks and feed them to lurker hydra viper … and drop as madman and kill enemy workers before you lose …
Who plays tank mech vs toss anyway?
The last time mech was a thing was in 2019 with battle mech. A strategy that uses mobility to pick apart an opponent
Ever heard of Korea’s mandatory military service?
I never played during HotS but @myohmind has several compelling arguments about why LotV is better