lmao the game died before stormgate.
Small games need AI bots that play the game competently at a variety of skill levels & which use chat gpt to interact with users. There is no way to get a new platform off the ground otherwise. Thatās why itās such a big deal that deepseek can run on a raspberry piās a76 core. That means a $20 arm board can run the AI chats for probably a hundred bots. This means itās affordable to use AI bots to launch even small gaming platforms. The bots behave exactly like normal users. They have play schedules, add friends, queue ladder games, send messages, and have matchmaker rankings. Without this, you are relying on a large influx of initial players & rely on keeping those players for the multiplayer service to stay alive. Even for large games with huge amounts of funding & marketing, itās still possible for a player base to implode and thatās why itās critical to use botting.
You can think of it like the federal reserve printing money to prevent a great depression. Thatās actually a great comparison. There are market sensitivities & this means people hoard their money, cashflow through the economy plummets, banks collapse, production seizes, people starve & society collapses. This happens except the federal reserve prints new money and sends a giant palette of cash to any bank that implodes. Banks stay open, people still have access to money, money is still used to buy things, production continues and the economy is saved (at the price of soaring inflation). Botting is more or less the same thing.
you also need a game that people enjoy playing, not many were playing battle aces cause it was a bad game all together.
Having a large and active player base helps with that because the social aspect is the largest part of online competitive games. It also skews public perception because people will think the game is popular. But yes, having a good game also helps.
they also tried to make it a different kind of rts, it was wierd game all together and not your standard make a base attack with army like all the rest.
DK is no doubt aware that the RTS genre is dying because itās a very hard core genre which has elements that casual gamers just donāt like (multitasking, high stress, for example). MOBA fixes these issues quite well & the popularity is soaring, but if you make a clone of league then you bring nothing new to the table and are trying to supplant an already established billion dollar game. For this reason, you have to do something new, but you also have to reduce the elements of RTS that people donāt like. I think thatās probably what motivated battle aces. It was designed to focus on tactics more than strategy and to minimize multitasking as much as possible.
I could dissect why it failed but if DK wants that he needs to put me on the payroll, lmao.
I think it was over simplified and didnāt have the staying power of a complex game like starcraft. More importantly, it didnāt have the money making potential that Tencent was looking for in a game. They can invest a lot less and make a lot more in mindless mobile games. With the BA failure and the imminent failure of stormgate, zerospace or a starcraft refresh is the only hope for a new RTS now.
Thatās a great analogy for more reasons than 1. By propping up banks by printing currency instead of letting it crash you create an untenable situation in the long run.
Just like using bots to fill the queue; long term it damages the āproductā. Be it faith and value in the dollar or a video gameās reputation.
Organic growth is always better. Always.
Uh, no. Organic growth simply doesnāt exist for modern systems. Everything is fake between bots & marketing. You jump because your corporate overlords say jump. Thatās how it works. Even when the content is real, the promotion and dissemination and proportions are manipulated.
95% of the time if you interact with anything on the internet, it was generated and disseminated by bots. Itās called dead internet theory and itās exactly how the internet works (including these forums).
100% chance this is a bot.
This is a huge issue because it severely breaks the mechanics of the human mind. You have to realize how the human brain used to parse social information. Youād have a conversation with members of your tribe. When a social media site bombards you with a marketing campaign, itās like everyone in your tribe doing this. Add in gaslighting strategies where they pay people to attack the alternatives, usually using virtue, the cave man brain just doesnāt stand a chance.
A good example of this in action. /r/homeowner median homeowner age is 22. Real median homeowner age is currently 56. 100% bots that havenāt been adequately trained to properly represent the true nature of home ownership.
This some conspiracy theory nonsense. Not surprised though lol.
Itās very real. This is what I was talking about with how human beings are living in a new technological jungle that they most definitely do not understand in the slightest. Botting is such a huge problem that researchers are dedicating their careers to studying it.
CMU PhD Student Award-Winning Work Reveals How Bots Are Reshaping Online Discourse - https://s3d.cmu.edu/news/2024/1127-ng-grefen.html
By the way, if chatgpt is giving away LLM for free then itās existed for years privately and is so outdated that itās no longer relevant.
Itās well understood in the gaming industry that about 20% of players in mmo games are bots. Since the botting problem is never fixed, we know itās the companies running the service that are running the bots. Part of the reason why MMO games are so wildly successful is that botting allows them to create the perception of a thriving game the moment the first real human logs in. Part of the reason why SC2 has crashed is because itās impossible to make SC2 bots to prop it up.
In the sale of Twitter, Musk was highly concerned about botting and Twitter refused to provide proof that the botting was <5% of users.
Pretending that the majority of internet engagements arenāt bots is simply a flat earth level of reality denial.
Whatās brilliant about the MMO botting situation is that you can allow the users to report bots and you use this feedback to train the neural network models to make the botting less obvious. Ironically, the users themselves help to train the bots.
It was recently discovered that a luxury car brand had been running an instagram page for models that were AI generated and making 50k/month off of it. They started out using AI to add hot babes to their car photos and then realized they made more money off the babes than the cars.
There are a lot of methods that can be used to detect botting. For example, if you link to a photo and in the photo there is text and you ask a question related to that text, bots will almost always fail this because reading text surrounded by noise is very difficult.
I detailed another method and itās using statistical measures to compare what the bots say vs what reality is. In the case I mentioned, bots were saying they owned homes at the median age of 22 (meanwhile median age for home ownership is 56).
Why do you expect Stormgate to fail? There is plenty of doomer nonsense on reddit about financial reports but itās based on old news and before recent patches. The rest is assumption and growing threads on the same assumptions, how it was bad to build a game with esports in mind. Like what they expect, campaign is being reworked, for me campaign as long as not too bad is not the main thing. The game needs to complete with T3 units, no instant army loss from things like Storm and Disruptor, and do something with the creep camps. As a PvP the game is not doing bad compared to SC2, itās the player numbers that are missing but hopefully with 1.0 more will come, as now many are waiting for editor, races to have complete unit sets and campaign finish, expected 1.0 is for Q3 but who knows delay may be possible, then one will watch how much success it will have not with heresy financial reports from before 1.0. Also, not being AAA like FG may be better now - since without having a publisher to decide for them. they can decide to finish the game as promised unlike Tencent who decided to pull the plug of BA as soon as they started doubting the gameās success by being a publisher.
Regardless, making the game reach SC2 popularity and years will not be easy because SC2 was built on top of SC1 - much easier than designing a game from nothing with entirely new units and races.
SC2 is sinking, next needs to be either ZS or SG, preferably SG because it brings more features
your jokeing right, have you not seen the daily player count for that game, battle aces had more people playing daily than stormgate does in a month. literally less than 40 people playing that game, and you wonder why its gonna die.
lets also point out something here, if yall think protoss is op, take a look at the celestial race, think protoss but even more op than that, 10 fold.
and trust me when i say this, i would love to see SG succeed, i myself came pretty close to dropping a good chunk of cash on it to do the share holder thing right before launch, and the only thing that stopped me was when they showed the celestials, and how terrible the race was compared to the other two.
and your wrong about this one entirely, starcraft became a success because it was an rts created by the same people who brought us wc1+2. there was already a player base in the blizzard rts community, and when sc1 came out it was based on AVPVM which was getting big back around the time with alien predator movies, along with the presence of warhammer, and starship troopers. The game took those concepts combined them and made sc1 which was one of the reasons why it became a major success. Then we had wc3 which introduced better rts mechanics to the genre and sc2 piggy backed off them and became the giant it is now, both with great mechanics and gameplay.
Itās the whole strategy category that is declining. The reasons for this are complex but basically all the people interested in strategy are out in the real world running lithography machines and doing similar jobs. They arenāt having kids. This has been going on for an entire generation and itās starting to shape the markets & politics big time. Mormon-Joe and Amish-Amos and Pentecostal-Lakeesha are having 10 kids each, though. Itās a common discussion in academic circles whether or not there is going to be technological collapse because the pool of high skill labor is shrinking. The decline in interest for strategy games in general is just a subset of this issue. You can be 100% certain there is big overlap between the people with the mechanical skills to run SC2 and the people who run complex machinery. They are definitely being driven by the same trends.
Iāll give you a more tangible example. Lots of tech companies are moving to Utah Valley because there is a huge supply of high skill labor. Thereās an intel plant that makes solid state drives, for example, and adobe has a branch here. They have nick-named the region āSilicon Slopesā.
Utah is also the state with the most interest in Starcraft 2 & RTS. Based on Google trends, other states arenāt even close. All neighboring states have half as much interest. The second place state is 14 points behind Utah. There is a very clear correspondence between interest in RTS and high skilled labor.
Tech companies & universities need to fish for talent out of the RTS talent pool. The people to run lithography machines are the people spamming apm in their basements while munching on doritos and mountain dew.
i think you might of just gone off the deep end with this one mate. seriously, get your head checked, ive read some doozies from you but this, this takes the cake.
Addressing shortage of skilled technical workers in the USA: A glimpse for training service providers: https://fbj.springeropen.com/articles/10.1186/s43093-023-00228-x
Conclusion
Skilled technical workers are needed to keep the USA competitive and highly productive in the global economy. There are regulatory, economic, educational, environmental, and occupational factors responsible for the shortage of skilled technical workers in the country.
Like I was saying, human beings are living in a new technological jungle with absolutely no clue how it works. RTS is declining because of the shrinking pool of high skill labor. Itās the same trend with the same factors motivating it. The demand for this labor is very high and so youād have to be insane to sit at home & spam APM instead of making $150k/year running a lithography machine.
no offence dude but im not clicking on outside links like that and i personally dont care what it says, all im saying is you got a few screws loose, plain and simple, sitting here saying people who play a certain type of video game are only working certain jobs is absolute bs and you have no facts what so ever to back it up either with out going around to everyone who plays strategy games and go out and see, actually see with your own eyes the jobs they work (cause people can say anything) then you will never know who works what that plays a genre. simple as that. your just spewing garbage out your mouth to sound smart and superior at this point. and kindly take your ridiculous bs nonsense and shuv it where the sun dont shine cause right now you already made your self a liar by stating some like that as fact.
Being informed of recent sociological studies & their findings is āhaving a screw looseā lmao you are living in another dimension. Gotta love how the guy who agrees with scientists and researchers and their findings āhas a screw looseā but the guy committing blatant science denial doesnāt. #Logic.
stating something like that with out actual facts doesnt make it true, period.
I literally linked to multiple studies & quoted their conclusions. You said you didnāt care what was in the link. We have the equivalent of a flat earther accusing a real scientist of being crazy. You gotta love the irony.