Blue flame – Why make 3 blue flame hellions when you can just make 6 red flame?
Thor HIP – massive, game-breaking buff, mostly because +5 upgrade modifier.
Vikings - they beat corruptors at cost on current patch, now they just crap all over them.
Medivac upgrade - no one uses the upgrade on current patch, so there is nothing to compare it to.
raven – Welcome back to raven getting 20+ free worker kills…
BC – tac jump changes do nothing. Yamato cooldown change is the only part that actually matters.
Mule - No fix for mule-hammering? Where is the global cooldown/range limitation??
Infestor – Good changes to infested terran, dmg density increase is necessary to offset BL range getting gutted. Energy nerf should shut up some of the infestor whine.
NP nerf kind of sucks, but at least its more accessible now.
Lurker – Will have to see how it plays out timing-wise.
BL - RIP.
Nydus - the load/unload speed change doesn’t do much. No one will get the upgrade for this. Nydus cool-down change is too heavy-handed, basically means no point in getting nydus until late game now when you can get more than one entrance.
Oracle/voidray/sentry – glad they finally fixed this bug.
Chargelot damage – Too heavy-handed for PvT timings.
Adept – People are underestimating this upgrade. +20 hp on a unit that is cheaper than a hydralisk is huge deal
Prism – Meme buff.
Mamaship – Meme buff.