Balance suggestions for blizzcon update 2019

If I have a bias, it would be that I believe toss is the worst designed race of the three. But that opinions become convention. Some people blame warp gate, but warp gates not going anywhere. Instead I think, we should look at some of the protoss units over-tuned for their specialized roles. Specialists are co-dependent, inherently deathbally, option limiting, and weak to timings. My intention with the proposed changes was to smooth the edges of protoss’s worst offenders.

Sentry
Probably the best proposed protoss change I’ve read so far was by Crane.

This QoL buff fits nicely with improving protoss vs muta play and late game TvP (along with other applications). I’m not sure it needs tech requirements however. I think the cost is enough.
Khaydarin Matrix

  • 150/150
  • Requires cybernetics core
  • Research time 79s

Adept
There’s been a lot of talk about adepts. The general consensus is the shield upgrade doesn’t accomplish much. Ideas of giving adepts bonus range, movement speed, or aa have been swirling. I don’t have any strong feelings as to what the adept change should be. But if this upgrade is supposed to transition the adept from early game harass unit - to zealot substitute, then the adept will likely need to lose its psionic transfer ability with the new upgrade researched. Let’s think for example, what would happen if adepts had aa and their shade ability? They could just shade under broods and snipe them. And if adepts were the “meat” of an army, they wouldn’t want to shade around and leave behind the sentry, high templar, and robo units anyway. If psionic transfer is out of the equation meaningful buffs could be on the table.

2 Likes