I understand this is a really odd question, likely not a good one, but would it be possible to add a variable (I’m not sure what architecture is run, or what galaxy script is based on…) specifically for arcade game developers to exceed the current real number value of 524287? Maybe int/long equivalent?
Once again, I’m not really sure on a lot of the background of the game, just that once you overflow you either implode or go to one. That, and full health heals past the halfway point also cause you to implode, though, that might be arcade game specific.