-Players can play brutal on multiple levels(brutal+1, brutal+2, etc)
-Game plays on brutal and mutations are selected and combined semi-randomly to match the difficulty
Rejoice co-op players!"
Tweet #2:
This right here is the REAL update that Co Op needed IMO. I can’t wait. Arcturus Mengsk looks like a lot of fun too, was hoping for a Zerg macro commander instead of a Terran macro commander, but this is cool too.
Mutations :((( Im sad, really. We need higher difficulty, but I dont think we need random mutations stuff. Nope. I want ultras in 1st enemy wave, heavily guarded expo, mixed enemy attack waves, but not random mutas.
This must be a more complete version of the Abomination game mode that others found in the Editor in past updates. It’s nice to see a new difficulty mode at long last!
Now greefers will leech you not only on Brutal but on Brutal+. Now they will get not 50.000 for your solo, they will now get 70.000 for example. You play, noob levels up. And if you are not agree with this then you are mean, not friendly, not healthy, you will be hated on the forum if you express this. This is what coming to you.
Doesn’t bother me with the carry but the idea of putting mutators in as “higher difficulties” seems ill-conceived since they aren’t balanced by any means…
Oh well, I’ll hold my opinion up to this point and take a look when it comes out.
Nice , now i have to boost noob allies even on higher difficulties. Plus maxed Dehaka with mutas still slaughters everything , doubt its gonna change on Brutal +
This is from the Press Kit Fact Sheet regarding Brutal+
Rise to the Challenge – Co-op players will be able to experience increased difficulty beyond the current Hard and Brutal settings. While playing on Brutal+, Amon will gain the benefit of several mutators, each increasing the game’s difficulty in a unique way. For example, the Barrier mutator grants all enemy units and structures a shield the first time they take damage. The Tornado mutator puts tornados on the map, damaging and knocking back player units in their path.
Hurt Me Plenty – You’ll be able to pair up with a friend and choose from 6 different levels of Brutal+, each more punishing (and rewarding) than the last. Enjoy unexpected and extremely difficult combinations of mutators at the highest difficulty levels.
Limitless Replayability – Brutal+ randomly generates a set of mutators to create a Mutation Challenge for players. If successful, you’ll be rewarded with bonus experience. In defeat, you have the option to attempt the challenge again or engage a new challenge from the hundreds of thousands of possibilities.
So instead of making an actual new difficulty they just add mutations to non-mutation mode.
Gotta say I’m pretty disappointed. This is little more than a matchmaking queue for custom mutations and not actually a revamp or addition to the regular game mode’s difficulty.