Another reminder that showing "Random" as race in the begining of the game is still a thing

I have no idea why this is still a thing. The game is supposed to be played with you knowing what the opponent is. I have no idea about the other races but with protoss the position of the first pylon is different depending on the race. So the very begining there is no way for me to know what I am against but yet I have to decide where the pylon should be (which is very important and potentially game ending for me).

Either make people who choose random and their opponent see in the loading screen what they are or make it possible to check on the top right. This is unacceptable in every other competitive game including other rts so why is it here? Age of Empires 2 , a 20 year old game, has the option of you seeing the civ of your opponent. And can you imagine playing ranked in League or Dota and having no idea what the enemy team is?

The worst part is that 90% of them cheese because they know they have abusable advantage. There is no legitimate excuse for this being present, yet 9 years later it is still relevant. Why?

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I disagree.

Random players sacrifice choosing their best race for the element of surprise (in a ladder setting )

Leave it alone.

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I think players feel a self-esteem stab when they lose to random players.

They think “how could I lose to someone who pays all 3 races with my main race”. “I must go to the forums to complain about the unfair advantage they have, even though 0 random players have played in the GSL for several years”.

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Element of surprise…
Tossing a coin prematch in a skill based game is not a good mechanic. Also their sacrifice is non of my concern. If we play basketball and I shoot myself in the leg does not give me 20 points lead automatically.

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It is about ladder experience. I have never said that these people don’t have skill or that it is a actual good way to ladder up. Thanks for talking about something nobody asked.

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You made a thread on the topic, I gave you an opinion you didn’t like on said topic.

The response to that would be that playing random doesn’t give you any type of game ending issues. Sorry, if playing random gave someone a huge advantage, we would see it more than 0% of the time in tournaments.

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I really don’t know if you are a troll or legit. Obviously on a pro stage with tournaments everyone will play the race they invested 1000000 games in it. What does this has to do with my ladder games becoming “oh I will do that I hope I am against race X” in a game which should be skill based.

It is an issue. If I play agains zerg and I don’t wall of the natural then that base is basically dead or I have to invest and be even more behind. If I wall however, and I am against protoss then it will be very abusable. This is the point I am trying to make not that there is a 100% chance that I will loose. The games become idiotic. This is why I said “potentially game ending”.

“Ha this guy looses so he cries hue hue l2pnoob”. If you think this is an opinion on a topic with a question “Why is such a mechanic in the game.” then our discussion must end here.

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Because ladder is a worse version than tournaments. If playing random isn’t adventitious in any tournament ever, then if you’re losing to it on ladder, its by far your fault.

Watch Beastyqt play against random players and get to #1 GM multiple times. He has great “against random” builds that are more than viable.

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They sacrifice knowingly, while i que to have a fair game, it is bs

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Thats dumb af, noone can play random at tournament lvl for a reason, but on ladder you get people with simillar skill level, why the f you need to have your race disguised as random, unless you want to pull some retarded cheese, which makes playing random pointless

One of the perks of random is the uniqueness of actually being random. Random players play all 3 races and don’t even know their own race when they start. I have no idea what qualms you have about competing against random, but there is no major secret hidden advantage.

People that complain about random are up there with the biggest whiners imo. You’re literally complaining about a race that holds 10 positions in GM at any given time and has no major tournament wins.

This is ridiculous.

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If you’re having trouble against random, look up guides. They don’t have any serious major advantage.

Its not a race, its a gimmick that many people abuse

They have an advantage that doesn’t matter unless your a professional player in terms of losing mining time, but guess what, it also doesn’t work in the professional scene because no one has time to learn how to play at the absolute highest level with all 3 races in a random in preparation.

Random players are not a problem to ladder players because ladder players who lose mining time doesn’t even matter because that short amount of time would matter in a professional game.

Saying “I’m losing a few resources in my game because my opponent is random” is irrelevant because that player who only be affected if they were pro, since there are so many other faucets in their gameplay that make it non-significant they lost a couple minerals.

Again, if you’re losing to random players, its NOT because they are gaining more minerals at the start, it’s because you aren’t good enough in 100 other faucets of gameplay.

Here, I gave you a pack of “hard-to-swallow-pills”. You aren’t losing because of a few minerals, you’re losing because of 100 other things you are doing wrong.

All I’m saying is that advantage that YOU claimed existed, does so in a way that doesn’t affect you or any player. If you’re pro, random isn’t a problem. If you’re on ladder, no major advantage is given to random.

You switched your argument from “advantage” to “QoL”.

I think QoL is perfectly fine either way.

If we want to fix anything, we can start with ridiculous RNGs like SCV building patterns.

I already told you countless times why this isn’t the case.

I’m not hiding behind pro-scene. I told you in a decisive manner why it doesn’t matter on ladder.

The advantage is so small that it’s neglibable.

If I changed a cooking recipe by 0.0001%, then the chances that it affects you are almost 0. That’s the probability playing against a random actually effects you.

So yes, random players have an advantage of like 0.0001%, but that’s not why you’re losing the games. You’re losing the game because of the other 99.9999% of errors because you’re not anywhere near good enough for it to make a difference.

It’s even lower in probability because if you were good enough for a random player probability to effect you, then at the same time they wouldn’t, because you would be able to adapt in a tournament. At that point it would favor you.

I understand its hard to convey this message in a way I want to. But I do promise you, random players aren’t affecting you at all.

No, the only time it actually is annoying is “darn, I made a ling wall and turned out I was facing proxy 3 rax reaper, guess I lose…”.

Also, because screw those people who play all 3 races without playing it as random, because they don’t deserve an advantage I guess.

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Scout right away. People overestimate how much mining time their losing…

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what does basketball have to do with SC2? just scout early and watch for some sort of cheese play and you basically won the game.

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