Hey everyone,
I love playing Protoss, but the High Templar’s movement speed feels painfully slow, especially compared to units like Adepts with their phase shift ability. It really limits their effectiveness in fights and makes controlling them frustrating.
I’m proposing that High Templar get the Psionic Transfer ability, similar to Adepts, so they can phase move across the battlefield faster. This would keep their powerful spells relevant and help with positioning without breaking game balance.
Please support this change! It would add a fresh dynamic to High Templar play and make them more fun and viable in all matchups!
I understand the concern about High Templars becoming overpowered, but from my experience, their slow movement speed makes them vulnerable, challenging to utilize effectively, and hilariously easy to pick off in large groups using a chain-shift command. In engagements, I can often eliminate 15+ High Templars in just 3-4 seconds due to their lack of mobility.
To address this, perhaps we could consider giving them a “phase move” ability, similar to Adepts, allowing them to traverse the battlefield more efficiently. This could be implemented with unique visual indicators (e.g., a green hue) to distinguish them from Adepts. Additionally, enabling them to pass through friendly units without collision could facilitate smoother positioning.
Alternatively, adjustments such as reducing their collision size, increasing their movement speed, enhancing Storm range, or even modifying their gas cost could make them more viable without compromising balance.
I believe these changes would enhance High Templar gameplay and offer more strategic depth. I’m interested in hearing thoughts from the community, especially those familiar with Brood War mechanics.
Thanks!