Over the years, Blizzard’s operational patterns have revealed a clear and consistent reality: North America is treated as the primary region, while others (EU, KR, Asia-Pacific) are left waiting – sometimes silently.
Here are documented, verifiable examples:
1. Patch Rollouts: NA First, Everyone Else Later
- SC2 Patch 5.0.14.94137 (May/June 2025)
MVP Leviathan stated:
“As I understand it, it’s just for NA so far, EU and Asia are to follow soon.”
→ Patch deployed first to NA, confirmed by multiple forum posts.
- WoW Shadowlands 9.2.5 (May 2022)
Patch went live at 10 AM PDT, while EU had to wait until the next day for realm reboots.
→ Documented in patch notes and maintenance windows.
- Overwatch Patches (multiple cases)
New builds consistently go live on US Battle.net servers first, with EU rollout delayed by hours.
→ Players confirm version mismatches and delayed access after announcements.
2. Official Communication Appears on US Channels First
- SC2 Upload Lockdown (April 2025)
Initial announcement by Blizzard’s Eric was posted on Reddit’s r/pcgaming, not Battle.net forums – not even in SC2’s own subforums.
→ EU and KR users were not informed through official regional channels.
- Overwatch Hero Updates / Patch Explanations
Developer notes and balance explanations appear first on English-language US forums and Twitter.
→ Translations and mirrored posts on EU/KR sites often arrive late or not at all.
3. Server & Event Prioritization
- Server Maintenance Times
Blizzard schedules most maintenance at off-hours for NA, but often during peak time in EU/Asia (e.g. WoW Wednesday mornings in EU).
- Competitive Ladder Resets / Season Starts
Timed to align with NA prime time – e.g. Diablo IV and Overwatch Competitive Seasons launch at 10 AM PDT, regardless of other regional clocks.
4. Customer Support Discrepancies
- Ticket Resolution Speed
Numerous players across forums and Reddit report significantly faster response times on NA tickets versus EU counterparts.
→ While not officially confirmed by Blizzard, this is a consistent, long-standing pattern in user reports.
Conclusion
Blizzard does not publicly declare a NA-first policy. But looking at deployment order, communication flow, support infrastructure, and event timing, the pattern is hard to deny.
“If it works in NA, it’s considered fixed.”
That’s the implicit reality many non-NA players are forced to live with.
For players and map makers in EU, KR, and beyond – it’s fair to ask:
Are we still being treated as equal customers? Or are we just QA testers with a delayed patch timer?