This is what happened with role queue. The shills think RQ is more popular because most of the remaining players prefer it. In reality the majority of the playerbase just silently quit the game and never looked back when they saw those 10+ minute queue times for the role they want to play.
All they are hearing is their own echos on this forum and false flag every post containing criticism.
Oh, yea for sure who would want to play a PVP game that has a queue of more than even 5 minutes?
All of OWs direct competitors do not have this issue, could they implement RQ better or try more or better, of course? Will they though has always been the real question and seeing as itās 2022 and RQ was added 3ish years ago, it seems itās the latter as per usual with Blizzard.
Yeah, and their āsolutionā is flex queue which is a joke because the priority passes donāt even work. Iāve had more of them refunded than actually work.
Itās just illogical to force 2-2-2 when probably 70% of the player base only wants to play DPS. Iāve had so many matches in OQ where my team started out 2-2-2 and got rolled first round. Swapped to some random comp and turned the match around for a W.
One might be able to suggest weāve been gaining numbers since then, actually. There may have been an initial die off, which is expected, but like this I suspect OW2 may (or may not) gain even more numbers, albeit with die-offās at some point or another. Thatās just normal. Almost every game, with the exception of a few, goes that route.
With that being said, we saw returns, but there were larger drop offs before that. Either way, our numbers have climbed. Maybe RQ isnāt so bad afterall, but what people seem to like to quote as assurance is actually a typical knee-jerk reaction. The long-term is probably what matters more. People tend to react harshly in immediate response, or with apprehensionā¦ yet over time, the opposite seems to be proven.
Yea and that is how OW should be. The last time I had fun is when OQ was basically the thing. I never had games with 5 DPS and 1 tank or support. Maybe once or twice but even that worked in my favor usually because itād be cheese on like defense Hanamura. But it was still fun.
I canāt believe so many people here want the game to be so bland with 222 and even then most games just default to that naturally. OQ in OW2 may as well be dead because of the broken tank changes there too.
The only source Iād ever believe regarding player count or numbers would be from Blizzard themselves. I doubt there is a single site that is accurately tracking a single thing here.
Iād like to re-refer to this, but at the same time I donāt want to blindly refute your point. I personally donāt expect a lot to change, but at the same time Iām content with what I experienced, just the same as I am content with OW1.
I think these people were the issue with OQ to begin with. Support one tricks that cry and swap to Widow if they donāt get a second support like they demand. Or the mid DPS player that canāt function without their entire team babysitting them.
I think what they want us to do is really despise the game, so it buys them time. I mean from a business standpoint it makes sense . They socially engineered us to LOATH the new game with awful ideas and bad rules. So now we DREAD the release and tell them to go back and fix it.
I can understand that, but at the same time I think over time that issue may resolve itself, once people actually get used to it, try, and adapt. Two betas and people either abandoning their discipline, or being shown they actually lack it, probably isnāt enough to determine that outcome.
With that being said, Iām support, and will continue to que support. You can count on me.