That Bob is a problem? sure, but you are ALSO seeing people say spin is a problem right? for the same reasons.
Oh, I’m a DPS player, and I am TOTALLY on board with the idea that the Devs are playing silly buggers with favorites in the DPS lineup, that shouldn’t be in doubt.
Like being disappointed that they are willing to fix the problem in one area, and not the other is perfectly reasonable.
Not seeing the problem in the other, GIVEN you can clearly identify the issues around hero’s being picked is less great.
You know that not having the right tools to deal with a hero, and not being able to swap in OT is an issue.
You know that having to rely on team mates which can’t be trusted to use the ability to stop someone is a problem.
You know that in some ranks you can’t trust people to hit even stationary targets. Or that focus fire isn’t there is a bit of a lost cause.
You know that problems in low ranks don’t stop being problem because it is only low ranks, they are still game design problems.
I just want you to apply that knowledge more globally, since you are already a step up from most people because you can clearly identify the issue, and understand they are issues.
p.s. they already forgot about mei/sombra/doomfist
They didn’t… they just balanced them for OWL play, which you know, kinda wrecks them for ladder play to some degree.
But I enjoy them enough that I don’t really worry, and I understand why they are like this.
My bug bear is Tracer. I’ll admit that, I think she is a problem for the game, but weirdly enough she isn’t a problem for Sombra / Mei.
I think Tank players got super hard done by especially in the great tank nerfing of 2018-2019, and that DPS have been babied hard, and the queue time shift has been a direct result of that.
I think that Ball players are extremely skilled overall, I can’t make ball work, and my hat is off to anyone who can.
My big problem with this change is we lose new tank players because they lose this little step between making Ball work, and getting good at the rest of his kit, as a game overall health thing.
I’m sorry it seems like I am picking on you with these posts, but here is the thing. You understand the issues around Bob, and you understand that even though they go away in later ranks, they are still issues.
You can name them, and explain why they are a problem which means you get game design better than most, and I just want to help that along.
I REALLY want them to move stuff from grapple disconnection to changing starting adapter cooldown on disconnect (with a slightly shorted cooldown overall), because the current fix really causes problems for tech you will use later.
And we need the tank players, we need to keep them so much.