Introduction:
So in this Post I want to explain how the Hack LoS works and why it doesn’t go through walls. This however is the second Version of this post it adds to my old one: Sombra Hack LoS testing V2
Testing:
Okey first on How I tested it.
I made a Workshop mode that allows me to:
- Slowdown time
- Save the position where hack finished
- Allow me to Teleport to that saved Position again.
Code: DG332
So first of the Clip no. 1
Here we see that I hack the Lucio just shortly before Hack would cancle but when I then swap to a Hero with an accurate gun I can still hit Lucio from the exact position of where hack ended.
This means that we still have LoS to Lucio’s hitbox which means hack didn’t stop.
So in this second Clip:
(Note I swapped Heroes from Lucio to Reaper because Lucio didn’t want to stop dancing all the time which would have falsified the result))
We see tests with Stairs and its the same here tho we need to consider Eye highed with I added in the top left corner (Blue you, Red Enemy) because if the Hero we test the shooting with is Bigger then Sombra the Enemies hitbox will be more exposed and with a smaller Hero less.
However in this clip we see both bigger (Mccree), Sombra herself and smaller (ana) Heroes all being able to hit Reaper.
Again proving that Sombra’s Hack had clear LoS to the hitbox.
So now why is it like this and why does this need to stay?
Simple its either this or the 0.1s time hack couldn’t be canceled by LoS completely.
If we would have neither of both Sombra’s hack would cancle on every little thing you couldn’t hack a rein in his ream because his teammates would all block your LoS all the time etc etc.
Edit2:
Here is the final proof to that shows that we do not have a “unbreakable” timer on hack at the end of the cast:
Here we just have a clock in the mix that starts counting when I start hacking and we can see that when I break hack we are at 0.61s which is 0.01 second before the normally measured result of 0.62 (Ticktime error)
Edit: Your free to try and prove otherwise with this Workshop or another one.