Widowmaker and Hanzo mobility nerfs

Refer to the link in the post directly above yours, genius.

this just means dive is coming back full force. I cant wait. I play genji.

It uses a very similar system to all other targeted abilities.

Also, Mercy’s Guardian Angel cooldown doesn’t even start until after her momentum finishes, so that whole sections is just wrong.

Plus, bug issues don’t legitimize making a hero OP.

Widowmaker needed this nerf. If you want bug fixes that is a separate issue. Stop trying to conflate the two, they’re entirely separate.

Widowmaker having bugs doesn’t mean she should be immune to nerfs.

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Lmao, Hanzo needs a projectile hitbox nerf. This won’t fix anything.

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No one is crying about this nerf. Thank goodness.

Other targeted abilities don’t target random background objects instead of reasonable targets, fail to target entirely, or literally drop you off the map and kill you because they bugged out.

They sure don’t.

This is highly debatable, but I’m not gonna change the mind of someone who spends all their time complaining about her.

Bugs that directly and significantly affect an ability’s effectiveness are not at all separate from balance. This is nonsense.

It sure doesn’t.

These are the only nerfs that I’m happy with.

The slider does not fix any of the problems associated with hook.

You’re ignorant and refuse to watch any of the links I’ve provided in dozens of threads.

Here it is again.

You don’t even play her and you fancy yourself an authority on her grappling hook?

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neither widow nor hanzo needed these nerfs. dive is dead that’s why they are strong.

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But the whole reason she was given that 4 second cooldown buff was because it takes nearly 2+ seconds to cast/activate/start cooldown, and it has always misbehaved to the point where dropping the cooldown was compensation for constant misbehavior.

Cast time is 0.833 seconds, reel time is up to a second. Cooldown doesn’t start until after the reel animation has ended (or been manually terminated by the player).

  • At 12 seconds cooldown, it was actually 13.833 second cooldown before the ability actually goes on cooldown.
  • At 8 seconds, it’s a 9.833 second wait before the ability actually goes on cooldown.
  • At 10 seconds, it’s going to be an 11.833 second wait.

At 10 seconds, it’s effectively a 12 second cooldown.

You’re so arrogant and sure of yourself that this was needed, but every single Widow player will tell you otherwise. The hook does not work as intended. The fact that they chose to nerf it without bugfixing it first, after 8 months of public knowledge that it was busted, means that Blizzard is catering to your constant whining instead of objectively evaluating the value of said ability.

While bugridden, the ability is a liability.

  • Players have to inconvenience themselves to slingshotting prematurely, every :clap: single :clap: time :clap:, in order to course correct, because the alternative is to have to manually line up your crosshair onto a ledge every cast of the ability.

  • Course correction is sometimes up to a 0.5s second of wait time that could have been spent lining up a shot and accumulating damage charge, every single time it’s used.

  • It takes even longer than 0.5s if you shoot an oblique angle to the ledge, and it decides to either fling you backwards (it does that), swing instead of instant reel (it does that too).

  • Oh, and the autoaim even procs to ledges that can’t be stood on, and sometimes procs on walls it can’t even latch onto wasting an entire ability cast altogether.

  • And sometimes it’ll just drop you into a pit to your death.

Manually aiming it also isn’t a solution because it has a very strict tolerance and is a 2+ second waste of time if you miss.

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I’m fine with these mobility nerf. I do agree with WM grappling hook still need fixing. I still grapple wrong ledge, which require me to overshoot it to get the right spot.

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Damn, this discussion is ridiculous, dude learn to aim your hook or stop playing her what you ar saying sounds like: “fix widow’s kiss, is buggy af, my headshots are not registering correctly, i click on a head and don’t hit anything!” is simply ridiculous…

Actually, it’s not ridiculous. There’s an active bug that a developer has acknowledged that causes missed shots.

There’s also all of these…

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it was fixed. if it doesn’t hook anything, you get a free retry

Higher skill caps are the things that keep people playing, lowering the ceiling makes her boring and useless at higher levels.
The change is good but the skill ceiling on most characters needs to go higher if blizzard wants ow to last as an esport.

They can’t be reduced when they’re one of the smallest projectiles in the game already.

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Hanzo still got away dirt-cheap, that movability of his is so busted. Should be an 8 seconds CD.

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Good. Good.
Burn the snipers. Let them sunk.

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Dont think its fair for widow since from close range she is the worst DPS in the roster. Hanzo can still annihilate you close range but widow? Nah.
She should have that tool every 8 sec.

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I mean in real life revolvers have pretty long range