Moira has faster heals than Mercy AND she brings a fair bit of DPS and a decently impactful, fast-charging ult to the tables so if she’s allegedly also more survivable, then why is she so much less picked?
Oh.
Because it turns out one short-distance, non-vertical escape every 6 seconds (far less, actually, since she’s also obligated to use fade for keeping up with mobile teammates) and a bit of self-healing won’t make a difference when you’re getting dove. Biotic Grasp’s healing is a drop in dry sand against somebody who can aim, and relying on your orb for self-healing is about as viable as relying on your Biotic Grenade for self healing.
Ana and Moira can also heal somebody fast. Both can heal faster than Mercy actually. So that’s probably not the thing that sets Mercy apart. Ana and Moira do have some hangups in their throughput that Mercy does not have, but they also have backups (nade for Ana, orb for Moira) and second healers are a thing, so it’s very manageable, and hardly a bad price to pay for the utility you get out of Ana and the DPS you get out of Moira.
Pharmercy is hella niche these days, but yeah. You got me there. Mercy’s uniquely useful for that one strategy that shows up in the minority of matches and isn’t all that strong against players who can aim. Pharmercy has such an impact that Pharah has never been good and Mercy has been all the way down to F-Tier even with Pharmercy as an option. lol.
Moira and Ana can both be killed if you want them dead. Moira is not exactly a free kill but she’s not hard to focus down, either. Mercy on the other hand? If you go after, she’ll just move to wherever you’re not, and if her teammates have any sort of awarness at all, you’ll die trying to follow her.
You’re putting words into my mouth… or taking words out of it? You’ll notice that when I talked about countering Mercy, I mentioned several things other than just switching. There are several ways to deal with another hero. But you still have yet to tell me even one of those ways that you ‘outplay’ a Mercy other than just carrying on as usual, but doing a bit more damage to the enemy team than the enemy team does to you. And I don’t know what elo you play at where nobody ever counters Soldier 76. Shield, duh? Positioning, duh? Some guy on his micophone saying “we really need to focus that Soldier, he’s kicking our butts.” When, since her latest nerfs, has a Mercy even been a significant issue that made you think, “wow we really gotta deal with that Mercy, she’s wrecking us.”
You don’t.
At most, you just think your DPS must suck because, really, you kind of expect a decent DPS player to be able to secure kills even if the enemy Mercy is alive and healing.
And that was my entire point, before you decided to move the goalposts all over the place. Mercy is viable right now. But her strategic impact is nonexistant. In a game that should be about weighing and balancing what each hero brings to the table, about recognizing each enemy’s contribution and working to disrupt it, Mercy brings nothing but a passive health buff to her teammates.
So now, in her current state, people can feel free to ignore her existence, just like they’ve always wanted to. You don’t have to worry about her ult messing up your big push because, don’t worry, Valk isn’t going to stop anything. Sure, securing kills would be a bit easier without a Mercy on the other team but killing the Mercy is harder than killing her heal target, or re-killing her rez target, so you’ve got a legitimate excuse to never worry about focusing the support unless she’s presented herself as a free kill.
Anyway, I’m not just basing this off of Mercy. Moira, like Mercy 1.5, is balanced and can be played around, but if you ignore her she’ll kill you, so people complain. Brigitte may or may not be balanced, but if you ignore her she’ll stun/kill you, and people complain. Used to be you couldn’t ignore Mercy or she’d rez your kills, and people complained. Now you can ignore Mercy, and the complaining has stopped. Fancy that.
I can’t think of any DPS class that you can really ignore. Nobody seems to mind having to change up their strategy or focus on a DPS that’s doing well to win a game. But if you have to lift a finger to deal with a support, even if that support player is very good at their job, wwhooaaa better tell Jeph