Really little ult charge. Damage orb is more for kill someone that is oneshot and escape. Or For help you to fight flankers.
Healing orb is much better and should be used like 90% of time.
Anyway, the stats probably even mix the DPS Moira’s with other, hardly i get 6,5k damage in 10 min if i focus on healing (if i Remember correctly).
Also, the majority are damage used only for recharge the healing, and when you Need It you don’t care about who you are damaging
Yeah sure because if a dps isn’t getting solo kills is not for sure garbage
You’re right generally i get 5000 - 5500 damage per game when i play Moira
You say that like you are always in a Little room where the orb can bounce effectively For hitting you always…
The orb is so Easy to avoid in Open space, and usually the orb do on you only like 50 or less damage if you avoid that. Even less if you are group up with your team (and that should be normal).
Guaranteed 2% ult charge per second of primary fire is far from insignificant. But it’s actually higher since she will also life drain while she does it and that will charge it too.
You don’t need to be in an open room. You can be in a choke, near the payload, pretty much anywhere. Orb will still damage you and if your healer doesn’t react, you will likely die if you were bruised by anything before.
But as I’ve said, this isn’t about her balance and I won’t discuss that any further. This is about consistency. Her bug needs to be fixed. Healing needs to be deniable. If you dive someone with and place a bubble on them, she shouldn’t be able to heal them through it with 90 HP/s.
Life drain doesn’t charge your ultimate
It does. All self-healing that isn’t shield based charges your ultimate.
Not for her i can guarantee
You’re wrong. But whatever. Just go and test it out if you don’t believe me.
You are the first after two weeks that is asking for a Moira nerf i was kinda forgot about all this posts now you make me remember
It’s so Little damage… And the Healer should react to everything. Also, Even Lucio can negate an orb pretty easy.
It’s 80 HPS. That show how you don’t know Moira. You should play her and see that this Change will make her underpowered and how She is balanced at the moment.
I have 80 hours on Moira so maybe i would notice it
Just test it out and let me know what you find out.
Yeah but this healings are on a meter that recharge very slowly if you don’t do damage
100 DPS For so Little time. As i said before you talking like the orb is hitting you always. It needs nothing to avoid It. You Can avoid a big purple orb that has only 5m range?
If Orb hits you only once, you will take 50 damage. That’s not insignificant. And no, you can’t avoid it if she pops it from few meters away from you. You will get damaged.
Anyhow, I’m done discussing her damage with both of you. People who seek rationalizations and try to downplay everything just to avoid arriving at an unpleasant conclusion don’t really make good discussion partners. I clearly said, her healing bug needs to be fixed. There’s no reason why she should have it when most of others don’t.
It’s 50 dps but the instant damage is not 50
Why Moira using mercy technology of course it can heal through barriers.
If you avoid It you Will take like only less than 50 Damage.
You clearly don’t see the “big picture”. Moira needs this as a feature because it will make her underpowered because She Will be too much inconsistent like Ana. And we don’t need another main Healer dead.
The only reason because Lucio and zen have LOS is because they are even second Healer, For them healing is not a main job like For Moira, Mercy and Ana.
Unlike Ana, she has her fade which she can use to move in and out of the barrier if she needs to. She can’t be dived as Ana can.
If you want her healing through barriers, then ask for it but lower her heal to 50 HPs and not 80. So that she can’t top tanks as much as she can right now. Healers that enable tank metas (moira does enable it, just like ana before her nerf) should have downsides. Then it will be fine. Until then, I’m going to keep posting about this bug until it gets fixed.