Hence nerfs to Resurrect, the addition of a real E ability, and a burst heal to resurrect that allows Resurrect to be used for purposes other than Resurrect.
In contrast, E-rez is the reason Mercy is currently a must-pick, making Mercy a rez-bot.
Like… an ultimate?
Valkyrie would need one massive overhaul if we’re going to keep that dumpster fire of an ability.
48 Likes
I dont think that void exist anymore. But they really need to read this feedback.
2 Likes
I am currently doing so… And i still love it.
It would bring counter play to both parties in question, while also allowing Mercy to Actually be Mercy.
But i have one question:
Would her old Ult voiceline be reinstated?
“Heroes never die!”?
Of course. What else would we put there?
35 Likes
Hunny, did you even read the thread?
9 Likes
That’s the largest part of all of this for me… (Besides the balance… lol )
I just… miss her.
I miss the feeling when i heard that line… the literal rush i would get from being resurrected back into the fight.
It’s very important to me.
Also, jeff ate all my likes… so here:
33 Likes
And it is not the focus. I don’t know hwy you say that.
She was, even back then, 1/3res, 1/3 movement and 1/3 healing/utility.
Thats a very bad misconception which was borne by the “hide&res” Myth.
That was always the case before. Now she is almost nothing but res and movement.
Then we could call Valkyrie, Resurrect. Because Val would only be used for Resurrect.
8 Likes
You can have mine:
(Except you can’t because jeff is on a rampage… )
4 Likes
Yes. Did you read mine? No… of course not because Im not forum famous like OP and it didn’t look as fancy.
Should Valk have a rework? Yes. It should. Ive already laid out exactly how to do it.
Brawl:
I really have to disappoint you. Thats not the case.
Valkyrie, no matter how much you change about it, it will always remove weaknesses from Mercy.
Thats a fundamental issue which can’t be fixed, even removing res won’t help with that Problem.
Adding a E ability, which is not res, to Valkyrie would just again overpower her.
That is just simply not true. You can change Valk to make it fun, balanced, impactful and engaging.
Just removing Valk because it has had a rough start and people are more comfortable with Mass Res isn’t the right answer.
I think this is a change we can all agree on and we should really try to get the Overwatch team to highly consider this.
Caduceus Staff
I think the 50HPS should stay instead of 60HPS. I think that is a positive change for the game in general.
Caduceus Blaster
Increase projectile speed to 45 (up from 40)
Guardian Spirit (formerly Resurrect)
Resurrect becomes a new ability called “Guardian Spirit”. Mercy places a “buff” on a friendly target. Allies with Guardian Spirit receive a shiny halo over their hero.
Guardian Spirit:
Cast time: instant cast
Range: 20 meters
Cooldown: 20 seconds (cooldown starts after Guardian Spirit expires)
Duration: 5 seconds
Effect: While effected with this buff, all healing Mercy does on any target is also applied to the ally with Guardian Spirit at 1.5x the normal rate (75HPS). Healing the buffed ally directly will also heal at 75HPS. This buff only apllies to healing done by Mercy, unlike Biotic Grenade.
Applying Guardian Spirit does NOT BREAK beam tether on targets
Here are the new big changes with Mercy:
Valkyrie - upgrades Mercys other abilities (not passives)
Regeneration: can now be interrupted by taking damage
Caduceus Staff:
Now a SINGLE TARGET BEAM at 75HPS AND 30% Damage Boost (yellow and blue beam together)
Caduceus Blaster:
Ammo increased to 40 (up from 20)
Guardian Spirit: Mercy embodies the Guardian Spirit on herself
Instantly transforms Guardian Spirit ability to Resurrect
After you use your Resurrect, you can not use Guardian Spirit until Valkyrie is over. The cooldown on Guardian Spirit is reset after Valk ends.
Resurrect:
Cast time : Instant cast (down from 1.75s)
Charge: 1 Res
Range: 6 meters (up from 5)
Resurrect does break beam tether
I think this would be a unique way to tie Resurrect to the ultimate ability again without sacrificing much power to Mercy. There is more room with this version for some nice skillful plays.
This fixes the current problem of Valk feeling lackluster by increasing the healing and making your choices matter.
Also, there is more room to better balance this version of Mercy by changing cooldowns or Valk charge cost.
I think this is a fair way to balance Res, increase the fun level of Mercy, make her feel more engageing to play, decrease the power of Res and keep Res in her kit as a powerful ult ability.
The Mercy rework was a mess, but this solution can literally fix everything without going backwards!
1 Like
“WE aRe GoINg to SOunD liKE misERabLE fAiluRes”
Cool, so what has changed.
1 Like
Firstly, i highly doubt that, since even i haven’t read the whole thing yet… X3
And secondly, that’s a very weak argument… We care about what Titanium says, not because they are popular, but because what they say Makes a lot of sense.
35 Likes
Except all of these things require buffs to Mercy’s kit which evidently is not the theme they are going for when dealing with Mercy. HUNNY, you need to get back to earth.
SonnyTater-1204:
Yes
Evidently not.
1 Like
Actually. It requires a Valk rework and a big nerf to her kit because you are removing Res
If the intention is to rework, why not just remove Valkyrie entirely?
1 Like
Because Valk can be a really great support ult
1 Like
Reality: It’s glorified spectator mode that has already been proven to be bloated and unable to fit Mercy.
27 Likes
Mercy has a Valkyrie suit. Her ult should be putting her suit into overdrive.
It is only spectator mode because it isn’t balanced
Weirdly, she had her Valkyrie suit with mass Resurrect for over a year. Hunny, this is not an argument.
14 Likes
Bastion has a Sentry gun.
Should his ult be putting it into… “Overdrive?”
Would that make sense? -.-
6 Likes