Factually, Blizzard solely determines what the ultimate is for each character, and how said ultimate operates
Factually, Blizzard has determined that Valkyrie is Mercy’s ultimate, defined how it functions, coded it to operate as such, and documented how it works for we the players
“These facts and arguments are against my personal opinion so they arent true!”
Thats for many of you the best and sole argument you have. While others come with stats, facts and good ideas you only spam the word “factually” with nothing behind it.
The only proof - if it can be called that, dubious at best - I can offer you in this regard is the many posts on the forums where people say they do not want mass rez to return
I dont think that valid data exists to prove that either side is a majority
I agree.
That said, factually, there are rules and proper methodologies to be followed to produce valid, meaningful results.
If I use the word “factually” in a sentence, I am expressing a fact in said sentence, such as “Mercy’s ultimate is called Valkyrie”. As such, I believe there is something “behind it”
From my point of view, many of the stats others present are flawed or do not prove the point, things like using pick rates to then say what characters are fun and what characters are not fun
From my point of view, many of the statements others present as facts are actually opinions; statements like “Mercy’s healing is weak”.
From my point of view, many of the ideas that others present are not (in my opinion) good ones; things like reverting mercy back to a state where she has/had multi-rez.
I believe that I am within my rights to discuss such things in these discussion forums
Come on.
Respectfully; did you actually read Titaniums post?
When people say ‘mercys ultimate is on e’ they’re referring to the fact that (not only that they actually did move her ultimate onto her E) that mercy’s E is so strong that they’ve had to place as many restrictions on it as an ultimate has, that it has the impact (for the most part) of an ultimate and that when people pick mercy they generally do so for res.
It is her strong suit and defining trait.
During a game it’s rather telling that everyone wants you to press res but nobody asks for call don’t you think?
Also to address your other point, at least for me, valk feels like a 'glorified spectator mode’s because it takes away the only (or at least most) engaging part of mercys kit, Guardian Angel.
When you call you really don’t have to do anything except hold down left click and afk.
And be disappointed because your team’s likely going to die anyway of they have at least one actually impactful Q.
Alright, apologies in advance for Spelling errors or formatting problems. I am on mobile but you seem to be willing to listen here so I’ll try and explain myself (and titanium if they don’t mind) better.
First Titanium compared the restrictions placed on ressurect to the very tellingly similar restrictions placed on ultimates. Which I won’t quote since it’s a tad long but it is the second list under the ‘Resurrect’ section.
Second they included a direct quote from Jeff which is convenient because I was about to go look it up;
I would also quote here Jeff stating that they moved her ultimate to her E in the original rework developer update but formatting that was already a nightmare.
So; either you did not read Titaniums post, you diddn’t understand it or you’re deliberatley misrepresenting it.
(For some reason i can’t quote anymore)
“I don’t pick mercy for Rez only - I pick her for her entire kit”
As do I
What I meant (and I did say in general) was that a large chunk of Mercy’s value to a team is in her resurrect. Similar to how you would swap to Lucio for sound barrier or pick Hanzo for a dragon combo.
“All that said, factually - if a player has E for Mercy linked to Rez, then Mercy’s ultimate is not on E”
I’m hesitant to say ‘nobody’ because that would be a fallacy, but most people are not saying that if you press Q on Mercy in Overwatch right now you will cast Resurrect.
They are pointing out, as Titanium and I and, from what I’ve read, quite a few others, that Resurrect has the inherent power of an ultimate, and as the quote from Jeff that’s in Titaniums post reads, the devs are actually inclined to agree to an extent.
“Personally, I dont think it takes away from GA at all, and I do not feel like I am a spectator when using Valkyrie”
If that’s so, I’m happy for you. I can’t hope to discredit your personal experience but I’d like to pose a question;
When you use Valkyrie do you truly have to consider when where an how to use your Guardian Angel and what punishment do you receive for making the wrong decision?
What risks are there for using your ultimate at the wrong time? Especially considering it charges so fast that many people have posed that the best way to use it is like a cool down (see Niandras videos if you need a quote, I believe she mentions it here What Mercy Can Get Away With At Platinum | Mercy Commentary VODs #11 - YouTube )
""When you call you really don’t have to do anything except hold down left click and afk.*
I never do either of those things while playing Overwatch whether in Valkyrie or not, so I cant speak to that"
First I mean to say ‘ult’.
Second it was a slight exaggeration
Third (sorry I can’t resist) you never hold down left click in Overwatch? Chuckle
Yes and support ults usually save players from said ults that kill players. See; Coalescence, Transcendence, Sound Barrier and Nano Boost. Even to a smaller extent Rally.
However I can’t press Valk to counter any of these things ( except perhaps to save myself from Genji ult)
A decent use of valk is actually to go battle mercy and pistol down the enemy widow or pharah assuming you have the ability to do so quickly so as not to rob your team of a healer.
Which is antithetical to what the devs stated their aims for mercy to be.
I hope that made sense. I have had no sleep and am on mobile.