I really think its just kinda pointless, and buffs what is supposed to be her weakness, long range damage. It makes her incredibly anti-Widow when Widow is supposed to counter close range heroes, but with such great ranged damage, only Pharah counters her, and just barley at that because a Mei player that knows the projectile will kill Pharah just fine. I’m also at a loss for what exactly counters a Mei player? Not Mei in general, like people with 100+ hours on Mei and know her projectiles… Like no Widow, no Pharah, Hanzo can’t because her projectiles are faster than his. I really think she could use the nerf because her kit is still super strong without it. To compensate they could give her a faster fire rate or maybe regenerate ammo when in ice block.
edit:
Ok, people are being dense, im going to give a little more on my opinion, so new posters see it. I dont think that Mei is super overpowered and uncouterable. I made this post when i was salty. But my point is still very, very valid. The devs said when talking about ana some time they dont want to buff heroes weaknesses, but rather heroes strengths. Sadly thats not what they did with mei, they instead thought buffing her weaknesses was a good idea. The buff rather makes mei much better against widow than she should be, for no reason at all. She is supposed to be close to mid range but all too often i get sniped across the map by her as zen/ana/widow and now ashe. This isnt supposed to be mei, she doesnt have a sniper rifle she has a freeze ray, but apparently the devs didnt get the memo. If they take off the drop off on mei and make her actually good at close range like she should be, whether that means making frozen targets take more dmg or making her regenrate ammo in iceblock (ive seen that one thrown around a lot) or maybe even give her more utility like frozen shields take more damage (because as of now it seems to just be a misleading visual effect). I just think that Mei has been buffed into a similar state to hanzo where they arent incredibly broken, but they do have little no counters and have had their weaknesses buffed for no reason. She isnt as niche as she used to be (i never thought she was niche at all tbh) and there really isnt a place you cant play her at this point. I think people need to remove the “mei is bad” stick from their you know what because it seems to be too far up there.
Because she consistently does some of the lowest damage in game and needs a way to remain relevant during times where she can’t freeze the enemy. She isn’t goid with just icicles, or at least, you could have a better DPS in her place. The no fall off is fine IMO.
Orisa counters Mei if knows how to shield dance and time Fortify
Widow counters Mei if she can land headshots. 1hko hitscan>75 dmg icicles
Torb counters Mei 'cuz turret can watch his back if he gets frozen, and his primary>Mei’s
Ashe counters Mei 'cuz 85 dmg scoped shot ignores the advantage Mei’s 50 extra hp brings over 200 HP heroes, while having advantage against her larger hitbox. Coach gun also peels Mei off herself at close range
Orisa’s damage is too low and inconsistent to kill Mei, she will always have block in time to heal or wall to block the damage. Widow wont counter Mei, only in the high ranks, but I’m low ranked so its kinda irrelevant. She can easily a/d + crouch spam while throwing icicles for a 2 hit KO 1 hs/1 body. Torb? Really? Mei’s icicles hitbox + torbs ridiculously huge head hitbox = a dead midget. Ashe id say yeah, but only if the Ashe is better than the Mei.
That doesnt really matter. People underestimate Mei. Just because she is barley relevant doesnt mean she is balanced. Her right clicks are crazy good easily comparable to McCrees. Her left click is also crazy good, anything you freeze if you call it out is pretty much dead. Her ice block is overall great. Her wall can shut down a push quickly by dividing the team in half. Whoever said Mei is bad must have taken some serious stuff beforehand.
No, she doesnt. Her dps is just barley below par with McCree, but even then her utility is so strong it makes up for it. And isnt it great she doesnt have just icicles? she also has a powerfull CC on her left click and a great kit?
She really isn’t, shes just not picked enough. If more people picked her she would be nerfed quickly because her kit is way too strong.
I honestly agreen with you. I used to be in the “Mei is easy to deal with” camp. And she still is, for me. But, the buffs she has gotten over time definitely make her one of the most underrated characters of all time.
It is crazy because when people started freaking out about Tracer again, nobody brought up Mei who can one-shot her the easiest on a read, self-healing (which cancels Tracer’s ult, wastes her time unless she disengages, makes up for chip in an MU where she already has 50 extra health), wall which can zone her a bit, give you instant high ground, and cancel her ultimate as well, along with freeze which is a more reliable flashbang to keep her at range unless she wants to blow cool-downs which makes the kill confirm even easier, and of course, it worse comes to worst, a zoning ultimate to keep her away from the team.
McCree is supposed to be a counter to a Tracer and he loses the MU. Mei is McCree with a kit and higher critical damage. She wins it. And the good news, if most Brigitte gave them trouble, Mei is going to mop them.
Most Meis are easy to deal with. But when you get a game with a actual Mei main with 100+ hours on her and they know her kit and projectile like the back of their hand, shes oppresive and incredibly hard to deal with properly, mostly because you can’t just click her head with widow like you used to be able too. Or kill her with Pharah because her icicles are just too good now.
I didn’t really care for the change either when it came out, but it really hasn’t made that much of an impact at all. It’s a bit annoying being headshot by random, stray icicles and it perpetuates this constant spam issue we have, but it’s a drop in the hat compared to some other heroes. Mei’s fine.
Yeah. But her projectile is faster than Hanzos, with more damage than McCrees, with more ammo than McCrees, with a small windup that is still shorter than Hanzos charge up time. How is it bad, exactly?
How is she even situational? Whats a situation where she ISNT viable? Not to metion, most mei players probably have private profiles because off meta picks yadaydada so the stats wont be accurate.
Well, for starters, she isn’t meta, is she?
And does she not has a pickrate around 1%?
And did she not also had this pickrate in the metas in the past?
Would you call a hero with a pickrate around 1% in all ranks with the lowest average damage viable? I wouldn’t.
Dude, most players have private profiles, and not just Mei mains.
Also, if most players have a private profile and some don’t, doesn’t this meant that the stat sites use the public ones to determine the hero’s stats and viability?
So of the ones with a public profile is Mei even a low tier hero.
How much do you think the stats will change if we had the stats of private profiles as well?