Just in case this makes it easier to demonstrate my case, here is the data that I gathered back during the Anniversary 2019 event when Yeti Hunt was up in rotation. It’s more difficult to replicate this experiment now without auto-queue largely keeping lobbies together. But, I have seen no indication whatsoever that the bug that caused me to have 18 consecutive Hunter games—while queued for Yeti—while 3 other players each got to be the Yeti 4+ times in my lobbies has been fixed. So, I think this data is still relevant to the issue that OP is reporting.