Why 5v5 is a bad change

Hog is definitely the biggest question mark in this whole thing, he’ll definitely need something interesting to keep up with the rest

Again, I’ll be happy to be proven wrong. But they can’t make a tank a swiss army knife. There’s only so much they’ll be able to do even if they make them a super OP monster.

And, I mean, we’re literally looking at the tanks now. Do you see them doing anything special?

Anyways, like you said, we can’t know - I said my piece so I’ll move on til we have more news.

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Deathball is basically done with one tank. People in love with hiding behind Rein are going to get a huge surprise, and I’m here for it.

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None of us, pros included, know how the change will pan out in the actual game. Especially given that all the relevant heroes are getting significant changes.

People are too quick to form opinions about these things. We should give it time and see what it’s like. The live stream was not a great showcase of what 1/2/2/ would look like since the balance was still in progress and the devs playing in it were not great players.

They don’t need to make the tanks good at everything. They just need to make the tanks good enough at what they do to be able to do it solo. Winston doesn’t need to be made into this brawly tank like Reinhardt, he just needs to be good enough at diving to not need a D.Va or Zarya to back him up. The meta compositions such as Dive, Brawl, Poke, etc. will still exist, it’s just making the tanks that fit within those compositions not need a partner anymore.

This is also true now, and doesn’t change the fact that Winston is probably the strongest tank in the game. It’s all about how your team plays around you. If they know they don’t have RectangleMan, and use cover (which there is a LOT more of on the new maps we saw today) until you go in, then they should be fine.

The whole point of Winston, for example, is to force a choice. Peel for your back line, which means turning your back on Winston’s DPS heroes who are now free to royally screw you from behind, or let your supports die. That hasn’t changed in OW2. It just means their is less tank peel available to stop Winston from doing it whenever he wants. Which actually means that Winston might be STRONGER in OW2.

Now Hog I’ll give you. That one I’ll need to see to really get an understanding of. I feel like your whole team has to commit to extreme damage to make him work. Like UberDive, with ultra short fights that are either won on the engage or you are forced to pull back. But we’ll see. Hog didn’t look to have any changes so far, but that’s not set in stone. And hey, as high risk, high reward gameplay goes, a Nuke comp where you either get a pick immediately or lose the fight could be interesting to see.

No. One. Asked. For. This.
Imagine the rage if they reworked all the DPS characters and DPS mains didn’t recognise their main anymore.

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I strongly disagree, for the reasons I stated and I don’t feel you really refuted, but only time will tell.

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Welcome to supports becoming cannon fodder again spending more time respawning than any other class.

Does no one remember how OW used to be played with 1 tank running around? Sheesh.

We know it completely guts tank synergy. That’s enough to know it’s a bad change.

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It’s going to be a different, but more fun game. Tanks in their current form are awful and anti-fun.

Both sides are in the same position so you’ll learn to work with it.

game is this right now!

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I think it could be good depending on how they do it. I’m just now watching the live stream but it looks like in 5v5 winston has a new ability, a secondary fire to his gun where he charges it up and then its a long-range projectile. I did like 1-2-3 experimental as well so I think it could be interesting. I always thought heroes like roadhog and ball didn’t feel like tanks much at all just high health dps, so I’m interested in seeing them reworked to be as much of a tank as rein or sigma

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You’re entitled to your opinion, but I’m sure a lot of people disagree.

Why is that enough? Role queue eliminated GOATS, and with it quite a bit of tank/support synergy. Hero limits gutted the synergies that heroes have with themselves. The game was definitely very different after these changes, but I would say they both ended up being good.

I’m not saying that 5v5 is a good change. I have my doubts on that front. But I’m willing to concede that I don’t have the full picture yet. Maybe the game does work better this way. The people who made it and who tested the change seem to be convinced. They could be wrong, but the only way we can tell is by trying it.

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Because a lot of tank mains like playing tank because of the synergy between main tank and off tank. Solo tanking is not fun. That’s why I don’t play tanks in other games where there’s only one tank.

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I agree that 5v5 is a bad change but I can see why it could be a good change too, not just because of the matchmaker but also because they allow tank heroes to be actual tanks, balls of stats rolled up to take punishment and deal considerable amounts of damage when ignored

That said, the change just feels unnecessary, sure playing tank will feel better on some occasions but for the most part what we’ve learned about tanking over the years is going down the drain, there’s no need to do that, keep 5vX for PvE

not to mention one of the worse parts of it is that a group of 6 people who plays together regularly is going to have to draw straws now and I know it’s not very common but me and my group are in this exact situation (as a matter of fact sometimes we need 7 slots lol)

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At this point I would rather have role queue gone.

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Sure, that’s definitely a problem with 1/2/2. It removes an aspect of the game that some people enjoy. But it’s not enough, in and of itself, to make it a bad change.

Every change has a cost and has benefits. This one is no exception. Queue times will likely be shorter. Tanks wil likely feel stronger and have more impactful individual plays. The matches will possibly be faster and more fluid.

At the end of the day, it will be necessary to weigh the pros vs. the cons and decide whether this is an improvement or not.

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Same here. I play on a team. Are we supposed to just sit someone every night now?

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