What people don't get about Mercy mains complaining

Actually, there used to be quite a bit of complaining when the ability was still fresh. It’s obviously calmed down since a lot more stuns have been added and people got used to it.

I used Sleep Dart as an example mostly because I know it to be a very beloved feature of Ana that I think many would be very upset if it was removed, regardless of reasoning. And that was kinda my point, to understand the feeling of having something you love taken away and replaced with something you feel doesn’t compare with regards to fun even though it may be balanced.

Another Mercy thread! Yay.

Homie, isn’t the purpose of interaction to be to learn from each other? Shouldn’t that effort be applauded rather than being subject to continually being ground into the dirt in the vain quest for moral superiority on the internet?

I learned from that experience. That’s not being “flippy floppy”, that’s personal growth. And while I am am old there is always room for it. If you want to continue to try and use my less enlightened remarks as a stick to beat me with, then that’s on you. But it says more about you than it does me. Luck to ya.

People dont care Mercy is the target for hate and toxicity for a while now and they will only rest if she is burried beneath a load of nerfs.

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As far as I’ve seem it’s post after post asking for a revert and whining like petulant children.

Just so you don’t think I’m personally attacking you, I main Hanzo, is gone through a rework, who’s getting nerfs back to back, at a faster rate compared to the Mercy. She was dominating the meta for a very very long time and was played in all ranks. Just like Hanzo, who was only allowed to be meta for like… A summer long period after being considered a throw pick since practically launch.

Do I care that thry removed scatter? No. Because I get why it was considered BS

Do I care that they’re nerfing storm arrow and lunge? No. Because I can see he’s overtuned. It doesn’t matter if there were people who thought that made Hanzo more fun. What matters is the integrity of balances for the game and that takes time.

While it’s true that many say that she should be reverted, the ideas which are offered most of the time change so much that you can hardly call it a revert.
Overall, players just ask for a revert to simplify saying that Mass Res would fix almost all problems Mercy has.
Yes, some players say straight up “revert her”. But most of the time those are not as invested in said topic to say more. Those most of the time are also a bit whiny.

Hanzo’s situation is not really comparable to Mercy’s. Sure he got some nerfs as well. But they didn’t killed his design with the rework other than Mercy’s.
Did Mercy players wanted this rework? No.
Was it forced for no reason? Yes.
They took Mercy and completely wrecked her design, making her the most sluggish, underwhelming, frustrating to play and uncreative hero in the entire game. The rework also lead to other bad and inconsistent design choices, like the nerf to DmgB which made playing Mercy feel more bugged than needed.

That’s the fundamental problem.

A game is primary supposed to be fun. And many Mercy players don’t only want Mass Res back because it was more balanced, but more fun to use (And for everyone in general) than Valkyrie , which can’t even be considered as an Ult anymore.

I mean… let’s take a look at Nintendo’s Super smash bros series.
SSB Melee was never meant to be an E-sport game, it was made to be a really fun couch fighter and it succeeded in that. And still, it’s played a lot, not only by me and the people i know, but in a competitive ways as well.

And now almost 20 years later the classic characters from the series have only changed slightly or not at all (And if in a very reasonable way). Although it has now a far more competitive scene than ever before. Still, the fun of the game for casuals is always first, while still balancing the game for competitive play (With changes like mid air dodge’s and very hard to time counters or very small changes to all time favorites).

Now why do i say that? Because fun always has to come first if we talk about a game, balance second (The success of the SSB series only proofs that). And Mercy is not only purely unfun since her “rework”, she is also very unabalanced since then.

We know that Mercy was overtuned, but we also didn’t want her to be that.

PS: Thats way to long for a simple reply.

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Except Blizzard is trying to grow and promote esport’s. That means heroes must be tuned to what will benefit that level of play. At the end of the day that’s their goal, so mass rez will never return for that aspect. If they were going to rework Mercy again in any way, then it’ll be similar to Symmetra, in the sense that they’d have to raise her skill floor and ceiling drastically.

I don’t think most Mercy mains even want mass Resurrect back though. I feel like the simplest solution is to make Resurrect an ult again, still single target, but with no cast time, since that I think is the biggest complaint against it.

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Look I play nothing but Quick Play which it looks like you do too. To say you are FORCED to play Mercy in an unorganized Quick Play doesn’t seem right.

I have played Lucio and Sombra fine in Quick Play because it’s Quick Play. I doubt you are FORCED to play Mercy in a less organized game.

I also don’t think she is a worse healer than other healers but that depends on what you mean by worse. Just potential healing power or overall usefulness?

Edit: Who knows maybe you do play Comp. I don’t believe Private Profile hides rank but I could be wrong.

Well there’s always Zenyatta, Moira, Ana, lucio, or any other hero on the roster, no one is forcing you to play her

She has more things she can do now, old Mercy literally was an M1 bot who pressed Q every once in a while. That’s it.

She’s got the best consistent heals out there, better than ana cause ana can miss.

You don’t need to play mercy, moira is fine

Rez is powerful, and I agree it should be earned somehow instead of on a timer, but making that change doesn’t change how mercy plays at all

I used to play her in comp, got all the way up to like 3990 (rip GM dreams), but then they started changing her, and she just isn’t fun to play in the same way she used to be, at least in my experience.

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See I don’t find her fun either and I did the simple thing of not playing her. I don’t ever feel forced to play anybody in this game.

I’m going to argue against one of those assertions using a piece of my post (which has already been linked here by Reverendpaqo):

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When has that been a rule?

then play someone else, problem solved. Let the people who enjoy mercy enjoy her and find yourself another character.

No, stop! your character was one of the most OP characters in the history of the entire game for most of it’s life. Just accept mercy is close to being a well balanced hero.

she’s not, so that problem is solved. just because mercy isn’t the op, one true pick for healers now doesn’t mean she’s not a good healer. still one of the best in the game.

okay back to this point, I’ve been playing the game since season 3 and mercy hasn’t changed that drastically in how you play her… so was she always boring but was just so OP that you couldn’t avoid playing her? like what is your complaint with this one? she was boring when the game dropped and she’s boring still. This aspect of the game hasn’t changed or anything.

Main Healers have more burst/sustained power than an Off Healer so if the Main Healer also had an ultimate that was incredible the Off Healer really does get the short end unless they have a really powerful niche like Lucio had before it was nerfed.

It’s not a rule but it does make sense to me to distribute power like that with healing categories.

Another word for Off Healer is utility healer.
You said it yourself Lucio’s speed boost, Zen’s discord orb
A healer who’s almost purely defensive with no damage ouput to their name why not let them have a defensive ult. there’s a reason Sym was originally meant to be a support, because for a time Blizzard wasn’t against the idea of a non healing support, shields, cooldown alteration, slowing the enemies.
Give utility like this with minimal actual damage and you’ve got a support.

Of course. When Blizzard changed Symmetra into the damage category it also implied that support is now the “healing” section. Discord Orb is strong and Lucio’s Speed Boost can be strong.

Mercy’s Ultimate is used to increase her healing potential.
Lucio’s is used to defend from damage.
Zenyatta get’s the best of both worlds for healing and defense.
Brigitte gets a defensive ult.
Moira get’s a mix but it is generally stronger as a healing tool.
Ana gets an offensive ult but it’s heavily reliant on the person who receives it to use it well.

I think the way the ults are designed pretty well for Main/Off healing difference.

This is also a big reason why I don’t want Mass Res on Mercy because it doesn’t increase her healing potential it’s more of a utility ability that fixes a mistake that shouldn’t have ideally happened in the first place.

I don’t want mass rez I want a single (or double I want to try double but I’ll take single) rez attached to a Valkyrie that lasts 8 seconds with double healing on a single beam and no chain beams.

Also Brig only has one burst heal other then that she’s an Off healer especially when her passive healing isn’t that much higher then Lucio (and it requries ativation.)
But her ult is really just a better Valkyrie.

I have an unpopular opinion on Resurrect in general and I don’t want it in the game in any form. I understand that the removal of this ability is pretty much not going to happen but still.

Brigitte’s heal (at least to my knowledge) is better used to apply armor before a fight starts so you can prolong it slightly more with Inspire.

I do believe her ult however should beat Valkyrie simply because Mercy is providing more in the support role than she is in general.

Her damage comes from a combo other than that she is weak, her healing is less than Lucio and requires you to be able to hit someone first to use it. Her only heal that doesn’t require a hit has a travel time and is better used for starting a fight. In all honesty her having a better ult than Mercy is just fine to me.