“The only reason that this hasn’t happened already is because of its popularity and legacy.”
So we have a popular game mode that people love, thus we hate it. Care to explain what the hell that is supposed to mean?
And if Mystery Heroes is permanent, why is it in the arcade? The literal purpose of the arcade was shifting game modes. Why isn’t there an “Arcade” and a “Permanent” mode with MH, QP, and Comp?
1 Like
I made a comparison a week ago of how many Total Mayhems we got this year compared to last: docs.google .com/spreadsheets/d/1iOvOP-oAJmPHRmcnQMZm0ImDnPOcg27yTr9qXeiBK6U/ (remove space after google)
So far in 2019 it’s been 15 less days of Total Mayhem. And it’s been almost a month since the last time of rotation (May 21st). Why, Mr. Kaplan, why do you hate it so much?
1 Like
I posted this elsewhere, but it bears repeating.
We’ve seen a distinct pattern of daily modes since the event ended.
Limited Duel
No Limits
Low Gravity
Mystery Duel
Limited Duel
No Limits
Low Gravity
That suggests that tomorrow will again be Mystery Duel.
Meanwhile, the full weekly has gone from FFA Petra, Capture the Flag, and Team Deathmatch to… FFA Mystery, 3v3 Elimination, and No Limits.
This suggests a rather blatant and decisive snub for Mayhem, given how many different slots were available for it to pop up at least once since the event ended. Either they’ve removed it, or the algorithm has been adjusted to make it less likely, or we’ve just been unlucky.
Either way, this is frustrating and annoying to say the least. FFA is MORE than well-represented, while all the other modes have had their chance to shine since the end of the event.
Please let us have our Mayhem. Why is it so hard to give one segment of players what they want, when everyone else gets their favorite modes more frequently (or all the freaking time?)
2 Likes
Literally came to the forums to complain about this. I love No Limits mode as it gives me a chance to practice characters without people complaining Im hogging a character Im bad at. I’d like to see more of No Limits.
Also love Mayhem mode but I understand why thats rarer… fairly sure I’ve developed carpal tunnel syndrome lucio’ing that mode XD
My dude, I sympathize that you’re a creator and thus want to only have your best work at the forefront. But, and I mean this in the nicest way, - the game isn’t for you. It’s for the people who voted MH as their second favorite game mode. What skin off your nose is it if people want to play a certain mode, no matter how much you dislike it?
There’s honestly no good reason aside from, idk, you having that cringe moment when you see MH, to not throw a mode in the rotation. Relegating it to custom modes, where some lobbies never fill and you can’t earn arcade boxes, is a seriously disheartening response.
“Lots of people like a lot of different modes and we try to make space for as many of them as we reasonably can. Hopefully more people will go to Custom Game for these type of modes.”
Except Mayhem, I guess? What makes that any different from the people who like FFA DM or 1v1 Mystery, which come up all the time? Come on, dude. Let us have fun playing the game!
3 Likes
Please, Jeff, Total Mayhem is as valid and enjoyable a game mode as any Overwatch has to offer, and it serves a genuine function in Arcade. Like No Limits, Low Gravity, or any of the billion different Elimination or FFA variants, it has a substantial base of fans who want it in Arcade.
There is a distinct difference between what you can find in the Game Browser or in the Workshop, and what we get in Arcade: proper support, full lobbies, loot boxes. To appear in Arcade is what legitimizes a mode and makes it “real” Overwatch as opposed to a homebrewed variant which doesn’t feel like a proper game.
Don’t erase the legacy of legitimacy for Total Mayhem. Let us have this thing we love. Please.
6 Likes
Honestly, I think TM offers a better experience than many modes. Thanks to double HP, you can actually survive for longer than 2 seconds when your healers are being useless and no one wants to tank.
2 Likes
I use to play nothing my TM but around the time Moira was added is when it started going down hill. Just my opinion.
JeffreyKaplan
mercy too often use ability guardian angel becomes impudent,it’s not okay
I suggest nerf
guardian angel 2 sec before 4 sec
Jeff Kaplan tell me why junk one shot mein tank 400 hp and boll,d/va 1 hp remains after ult,maybe nerf junk ult
600 before 200 damage
subtle heroes dead but tank live
main weapon need nerf,less than half did damage in direct hit
and min
What the hell is this necro
2 Likes
back when devs commented on this forum. so long ago…
Trolling and Necro… thats a report.
Seems like a bot to me. That’s completely incoherent even for a non native english speaker.