If you think your account has been unjustly suspended, you can appeal the suspension here:
Please bear in mind that your case will be manually reviewed by a game master. A suspension can come in three forms:
- Abusive language.
- Gameplay sabotage.
- Cheating.
The way the report system works is that when a player reports you, the game will scan the match for signs of said behavior. Abusive language for instance looks at your chat lines and voice chat, while gameplay sabotage looks at your performance such as death count and fight participation.
Only a percentage of your flagged games need to have violations to trigger a punishment. All false reports are ignored, but the frequency of correctly flagged games are also taken into account. For example, your game history might look like this:
Game 1: False report.
Game 2: No reports.
Game 3: Abusive Chat reported and detected.
Game 4: Abusive Chat reported and detected.
Game 5: Abusive Chat and Gameplay Sabotage reported and detected.
Game 6: False report.
(The actual number of games required is of course much larger.) Then the algorithm will then evaluate your stats like this:
- 50% of your games you demonstrated punishable behavior.
- 33% of the time you were abusive you also started throwing the game.
The system will then punish the player accordingly. The punishments scale up gradually. On first offense, the player receives a simple warning. For abusive chat, players get increased silences before receiving suspensions. Each punishment starts off relatively short, and then grows if the player continue to misbehave until the player’s account is permanently ban.
If you appeal the suspension, the stat and chat lines from your flagged games are then sent to a game master when you request a review. If they are indeed false and/or the percentages are way too low, then your suspension will be lifted.
The exact quantity of games it takes to get a suspension, as well as the actual percentages are unknown to avoid players gaming the system to be toxic without consequences.
The level of violations will also accelerate the punishments: The harsher the language, the bigger the punishment. Death threats and hate speech are some of the worst offenders.
Bear in mind that one of the most common mistakes players make that get punished is evaluating what is considered abusive chat. The system is adaptive to avoid players simply dodging it with made-up words. The scan also looks for the most commonly reported words, such as:
- “noob”
- “ez”
- “report (name)”
It does not matter if you don’t believe those to be insults: If they are used as a means to threaten and belittle someone, people will perceive them as insults all the same and (justly) report you.
Bear in mind Blizzard has a strict policy not to discuss your suspension on the forum: This probably has more to do with the fact that the only one who holds the evidence is Blizzard and posters are likely not going to be entirely forthcoming about their behavior.
If I would make any suggestion for Blizzard’s report system, it’s that they should implement more transparency. For example, Riot’s League of Legends gives players frequent warnings when their flagged games are detected to help reminds their players to cool down, and automatically sends the player at least 5 games worth of their toxic chat dialogue when they get silenced.