Of all the players who are in Gold, a very small percentage would see Plat.
There realistically is no competitive progression.
There is, you get your rank, and you stay in your rank, for a majority of players.
It’s a ranked ladder. It’s not correct for everyone to be able to rank up, because for people to rank up, they have to take progress from their opponents. That’s why it’s not a mandatory game mode.
As for you, you’ve been offered coaching among other forms of help, and you’ve even been offered straight-up boosts both via actually grouping and having someone else rank your account up (good on you for not actually taking the latter option though, because you’d be banned). But EVERY single time, you’ve always refused with the reason of “I don’t need it, I’d rank up if the matchmaker didn’t intentionally punish me with the worst teammates ever for being the hot player”, that’s been going on 4 years and 2 (or more) posting accounts.
Seriously, you and your duo partner please get actual help, or don’t play a game that’s team-reliant like this. You’re just exhibiting a massively inflated ego with no real justification.
Yet i’m constantly off watching videos and doing my thing, trying to improve. Just because i don’t want coaching from a someone on these forums, who takes things personally, doesn’t mean i’m not working at the game.
You don’t know me. You don’t know how i play. You don’t know what i do off these forums. Stop making these forums posts personal, you come off like a real dick.
Also, doesn’t erase the fact that this system is exactly what people who make these threads observe.
I guess if I’m obsessed with anything, it’s understanding what you get out of posting the same 2 things over and over and over again - “the system is rigged!!!11!” and “I quit!!!11! Uninstalled!!!”. It’s like you care enough about the game to spend years complaining about how it keeps you down and magically forces you to be toxic, but you refuse to accept any kind of personal responsibility for the rank you’re constantly complaining about.
You’re in control of your own experience. If you don’t enjoy it, don’t play. If you want to climb, improve yourself. The system isn’t rigged, there’s no conspiracy out to get you, and you can definitely climb if you stop with the nonstop whining and instead focus on fixing your mistakes.
When you claim that you were intentionally given bad teammates because you’ve been doing well the past few games, all of your teammates could be thinking the same about you (and each other). That doesn’t mean that any of you are correct.
This is a game designed to test your teamplay skills, first and foremost. Yes, I get that it’s hard and it takes a lot of maturity to work with other people, and competitive online video games (played anonymously over the internet) in particular don’t exactly bring in the most mature audiences (let’s face it, there’s a stigma about video games being strictly for immature people and it probably will never go away), you could be wondering why Blizzard tried to make such a team-reliant game such as this.
It’s extremely simple. If your MMR is high for your current SR, at that time, then you WILL receive teammates who’s MMR is low. Otherwise, it’s not a fair match at that SR. So yes, if i just came off a big losing streak, then i will see a string of games where i could stand there and do nothing and still win. That’s not fun either.
Playing these games seems pointless then. If you improve a bit, then your matchmaking adjusts to force an even match still.
That is why there should be no hidden MMR. It’s not in the competitive spirit to rig up teams to be even. If the NBA Basketball league did that, who would win the championship? Some random team. Any team. They’d all have an equal chance. Skill would not matter, because every time one player got hot, they’d switch teams around to cancel him out. This seems to be how OW works, and that’s just not how a competitive, well, anything should work.
That is NOT what MMR is. MMR is what gets translated into your SR and it’s a value of your rank in relation to the entire rest of the playerbase that’s expressed in standard deviations to the mean. It is NOT a value that differentiates between “good” and “bad” players at the same SR like Cuthbert says. And I know that’s your only “evidence” of your view of intentionally putting “bad” players with “good” players.
Then why on earth would they need to keep track of people’s “data” (stats) to get an idea of how to rank them when they switched to Role Queue? What data were they looking at for each player’s various roles? Stats.
Also, how did Jeff know which ranks his roles were… before Role Queue even started? Who did he play against? I doubt he had a secret test with millions of players. No, i’m guessing he just looked at whatever rating the computer gave him based on his stats.
I believe they keep very close track of stats, and play history, and then the system builds some idea of where you should be ranked. If you play outside that, too high or too low, then the matchmaking adjusts to force each match to be as even as possible. That’s why so many players get hot, rank up a little, then suddenly see the worst teammates you can imagine for 5 games and end back up where they were. Or, if they lose 4 games in a row one night, log on the next day and it’s easy as heck all the sudden? It’s only 100 SR difference, yet a drastic difference in difficulty.
I guess i just don’t trust Jeff with his vague “+ or - 3” roughly… kinda… maybe… thing.
I just don’t get it. I don’t like that the game feels so rigged. A lot of us noticed this way back in S3 or so. Blizz never really explained the system.
it’s extremely fake, the matches are rigged, and the hidden MMR is used to make sure you’re constantly chasing SR.