I just gave real facts about the potential of Ana in casual/average rank, based on my personnal experiences with me playing her.
You on the other hand just assumed without any proof that 100% all my games won with Ana was just 1 sided, as if you played with me.
Did we duo-queue together since season 7 by any chance ?
No and your facts can easily be shot down as correlation /=/ causation. The fact that you had different supports does not necessarily mean it changed the outcome of the game. Ana has too many weaknesses and is only run because Mercy is so god damn boring.
dude uâve been at this since the old forums, will ya drop it? she was F tier before invincibility and the rework, chill, itâs literally her stupid res thatâs the problemâŚ
which is also a problem cause, at low-ish ranks not nearly enough people focus her while sheâs standing there for 2s and resing while shining like a damn beacon lol.
still, i doubt they will touch her any time soon, cause they messed up a lot, plus a lot of other heroes are garbage * cough * Ana *cough * Sombra *cough *
so yaâŚweâre still stuck with Meryc
also, i so called it that even with nerfs sheâd still be good lol.
Sheâd need a rework to make that happen, though.
Valkyrie is by its very nature an âez modeâ. You canât make it harder to preform with without turning it into a completely different ability.
Rez on E is harder to preform already, but the âstatue mode simulatorâ is more of a skillcheck of everyone around Mercy, instead of Mercy herself.
âMake Mercy harder to preform well withâ would have been an easier task during mass rez, since making that harder to pull off would have been as simple as placing additional restrictions on it (e.g. a cast time and a LoS check). Such changes would have played into the balanced âconsistent base kit, situational ultâ design Mercy had back then.
The nerfs to mass rez could have been compensated by giving Mercy an E ability that she can use during the midfight (instead of being railroaded into playing for rez all the time). It could have been a skillshot, or something that demands very precise timing (similar to what it takes to be good with Zarya bubbles, or Winstonâs jumps).
Raw power. A good Ana player can carry a game in a way that Mercy just canât⌠or couldnât.
Ana heals for 90 HPS, +50% more than Mercy.
Anaâs Nade can bump that up to 135 HPS. Good luck cutting through that.
Sheâs literally the only source of anti healing in the game.
Sleep dart is still the strongest CC ability in the game bar none, and can be as impactful as a Widow headshot.
Sleep dart counters so many ults⌠so many.
Nano Boost turns one teammate into a veritable wrecking ball without preventing Ana from using the rest of her insane kit.
All of that pales in comparison to E Resurrect. Man advantage is SO GOOD that any 6v5 fight is nearly guaranteed to go to the 6. And Mercy starts the game with it, gets it for free every 30s, and it is a point and click ability.
I would rather have the somewhat lower charge requirement. The most important part of moving Ressurect to her Ultimate is that she wonât have Rez up during the first 30-40 seconds of the game. Meaning if someone dies at the very beginning of the match, they will stay dead.
Ana is work man. Like, I understand that playing her is fun and challenging etc, but honestly, itâs borderline masochistic. You can get at the VERY LEAST similar results, and on average much better, just playing Mercy and not worrying about things like aim or trying to clutch a play.
Mercy is just so safe. Itâs relaxing to play Mercy, or Brig. Compared to⌠well literally anyone else.
I can punish poor play while being relatively forgiven for poor positioning when playing Tracer. I can do the same while playing Brig. Difference? I donât have to try nearly as hard with Brig. Relaxing.
Same thing with Ana and Mercy. Sure. I could, potentially, do better and clutch out plays on Ana, but that requires a lot of work on my part. Or I could roll Mercy, achieve great value with half the effort. So why Ana? To just say I can? Meh.
Itâs not like Brigitte is some sort of hard counter for me as Tracer. I erase Brigittes a lot as Tracer, 6m radius lul. But the amount of effort I need to put in to make Tracer work is just not worth it. Iâll go Hanzo, or Brig, or Mercy, and basically provided the necessary amount of value for my team to not feel like Iâm throwing, at a fraction of the effort. No brainer.
To be fair to her, her ult is currently less powerful than her old one, she needed a buff during Season 4 because her kit was undertuned and 50 HPS used to be her healing in beta and Lucio was a better main healer than she was.
Because every OP hero has been a part of the meta, if they arenât defining it by themselves.
You are once again equating general pickrate to actual power. I might remind you once again that Mercy had a higher general pickrate than Ana in season 3.