We are the 99%!

Overwatch is just what happens, when you try to apply standards of highly organized and trained environment to your average “12 players meet each other for the first time ever, distributed into 2 teams and play” game.

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I mean it works fine at high rank if every one tryhard :slight_smile:

See, you already described, how vulnerable it is to “human factor”. And it’s not public TF2, where you got plenty of spare teammates.

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It’s been obvious since the OWL happened.

Don’t worry, the 1% will keep buying smurf accounts.

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Winrate and that you get better teammates, your SR increase at least in comp.

QP and Arcade has no working matchmaking, so it doesn’t make sense to expect “balancing” in QP and Arcade.
Like I mentioned before: You get Silver and GM on the same team in QP and Arcade and that is not uncommon, the matchmaker looks only at the average MMR.
And no this is not because of duos

If we wouldn’t balance from top down QP and Arcade experience would be probably even worse

There are 12 people in your game from around the same level. 11 don’t communicate, pick badly, can’t position well and can’t make good decisions. And you are the 12th who has these skills so your team has 5 trashcans and 1 usable player (you), the enemy team has 6 trashcans. If you are really better you will climb.

In other words, grind. Thanks, not interested in constantly “trying and trying” until game decides, that I “deserve” better teammates.

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It’s Jeffs logic - “play as pros play”. It’s been clear when there were no achievements in the arcade because those weren’t the “serious modes”.

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It sounds almost like “drive like F1 driver in your regular car, on regular streets”. Idea itself isn’t bad, but it just doesn’t seem to work properly.

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Can u give an example of blizz actively hurting the 99 percent of the player base through a patch?

You don’t deserve better teammates, you deserve the teammates which are at your rank.
That’s it

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Sometimes yes, you need to embrace defeat as it’s part of the game.

But a skilled teammate can easily lead his team. I remember being in very low gold and being absolutely wrecked by bastion comps. why tho? because those comps are very team-reliant, and that’ll always win against comps where everyone plays the game like a solo fps.

if you are good, you will climb. this does NOT mean you will NOT lose, as you need losses in a competitive game. sometimes you will get teams so bad you can’t do anything about it, but you can use those matches to learn and improve.

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I am not a leader to begin with, so it’s not an option for me. All learnt from bad games was “bring better teammate, if you want to progress”, which I did.

I climbed with Ana from mid silver to mid plat.
Anyone can make a difference if he is good enough, if not you will stagnate

That’s like saying ‘I’m not very good at ow, so I’m not climbing, blizzards ranking system is bad’

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Better players often put more time into the game & casuals come & go as they please. Blizz should balance around those dedicated to their game, not those who’ll leave if their favorite overpowered hero gets nerfed

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Well, as soon as I brought better teammate, I did climb.

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You use your car to go from some place to another. You don’t compete with anyone on your way to pick up groceries. Playing comp is your choice, they don’t force you to play this mode, and you seemingly don’t want to improve, you want the best experience for yourself, talking about how 99% of the playerbase feels is hypocritical if you also say that those same people are terrible and shouldn’t be in a team with you.

As long as I can make them win, I don’t care, how good or bad they are.

Never rely on your teammates until your in diamond, that’s how you get stucked