Role Queue is fine. They just sat on their hands since then when it comes to a Tank desirability.
Priority Pass is good though. Hog/Zarya/Ball/Rein is good.
But Sigma/Orisa/D.va/Winston and heroes with “strong AntiDive” who aren’t offtanks, is a huge problem.
Been at this for over a year now, and it’s so blindingly obvious that they never should have tried to solve GOATs or DoubleBarrier at medium range. And should have focused on reducing it’s defences at close range.
yea i agree with that but if you look at from a business viewpoint maybe not. lets face it most poeple like dps. its just the way it is, people want to play the glory position. i kind of equate it to how in football the wide reciever, running back and quarterback is more glorious of a position then offensive lineman.
maybe more people leave because of queue times? tanks are leaving now because they are catering to their larger player-base and leaving them out to dry (priority passes for dps). game is stale and its all going downhill fast. people leave and having a small tank playerbase is bad enough so when they leave they created a big problem
solution would be too just buff tanks tremendously to do as much damage as dps so dps players realize dps just stinks so they’ll say hey i’ll just play tank lol. blizzard seems like they dont want to do this
i think their whole plan is riding on the priority pass system. lets see how it works out or what they do. that would be a good idea actually but who knows what blizz has in mind
It would mean we were gaining them at a higher disproportionate rate compared to even our initial lopsided amounts of them.
Yeah, and that is expected, but it would mean that tanks / supports were trying out dps more than dps were trying out tanks / supports.
Given the size of hero’s by role, that is plausible.
Your right, but it wouldn’t explain a shift in proportion of players.
Yes there will always be more dps than tank players.
But that would give stable queue times.
Which is cool! This is healthy
I’m very very happy to talk with people who want to think a problem though, and yes I can’t provide numbers, so saying well
… Where’s the numbers is a good reaction.
thats sounds interesting. i wonder tho if blizzard would make a dramatic change like that to the way the game is currently. since everything they do is a small buff or small nerf to the base ability of a hero
maybe in overwatch 2 they have something similar in mind or design. a total rework of how the game will be played
They have the knife by their side. Tanks players are the minority. They can get abused if it means you will get 1000 dps-only players not quit the game every 1 tank player.
It’s a short sighted strategy because eventually the ship will sunk without tank or support players but they get to do it until o2 come out…this is their strategy
There are other FPS where dps players can go but no one tank players can go, plus they are in HUGE minority so even if all the changes are bad their voices will never be heard by anyone. Blizzard knows that those players can take all the hits before ow2 so to keep the dps players from migrating to other games they nerf what dps players don’t want to deal with: the tanks