They are:
- Armour/base-health ratio becomes 150/150 (From 100/200)
- 0.5 sec transformation into recon (from 1.0 sec)
- Instantly cancel self-repair (currently can’t cancel it for first 1.1 sec of use)
The Big Changes
Bastion can now survive the Hook combo well enough if you can turn away and protect your head hitbox and also activate self-repair. Armour effectively cuts Hog’s damage in half the problem is Bastion doesn’t have enough, this is a tweak that works. But 150/150 armour/health doesn’t screw Reaper who would need the exact same number of shots to frag sentry.
DVA is not going to have an easy a time melting through Sentry, who is a strong pick in OWL and the top-ranks.
Matchups with Orisa are also now possible, it’s a simple interaction where Bastion and Orisa damage each other at predictable rates and Orisa will consistently win unless Bastion has a bit more armour.
Speeding up the transformation into sentry solves the mobility problem, how you can fight in Recon generally and enter Sentry when it’s the right time and place without an excessive delay. 0.5sec is long enough that people can’t say they have no time to act but 1.0 sec into sentry is giving way too much time for any opponents to respond.
It’s 0.5 sec to transform from sentry to recon so this just makes the transformations fair.
Self-repair could be a really useful ability but slow to activate and slow to switch back to firing mode means it’s effectively useless in combat. When you activate it then it’s like waving a huge “I’m DEFENCELESS” flag for what is (at first) only a trickle of healing. Being able to cancel it makes it useful in combat.
This also means you can use self repair with tank mode as it’s practical to shoot between each shot now.
Neutral/negligible changes:
I don’t wanna hear “wow you’re making Bastion unkillable!”
Soldier 76 needs to land only 16 rather then 15 shot from his primary fire after landing a helix rocket from sentry, a negligible change
The primary fire of Ana, Ashe, Pharah, Hanzo, Junk, Widow, McCree, Torb, Zen (as well as Secondary fire of Symm) would frag Sentry in the exact same number of shots but they aren’t the problem for Bastion.
Hanzo’s storm arrow combo would require the same number of hits on sentry.
Doomfist could still frag sentry with slam+uppercutt then 4 shotgun blasts.