It’s less animation cancels than a kit flow reinhardt was designed to have.
I charge in to close in on a pharah whos about to ultimate on low ground, and when I hit the wall, It feels more like you are stunned, and unable to bring up barrier field to make the pharah kill herself with her ultimate with splash off of your shield, that strat doesn’t work at all anymore. hammer after shield dropping it awkwardly juts in place when you drop the barrier field making the Rein fight have no difference between a casual rein, and a rein main who knows all the ins and outs and how to force certain actions, the mind game has been dulled down to a seriously brainless effort that solely relies on the enemy teams shield break since rein fights are just pointless now as when you do it, theres no flashing shield up for a reactive shatter block.
Reinhardt didn’t need the nerfs as he already felt awful to play with this new double snipers meta which can destroy you INSTANTLY if you can’t interact with your own kit. Basically what I’m saying is I have 630 hours on Reinhardt. And he is literally unplayable. Hes so bad I would say just drop all strategies with him, and run dive or orisa. Vs ANY good players Reinhardt is no longer the flexible tank he once was, and a refreshed static shield will offer you more certainty about the outcome of the fight. Just don’t play Rein because he is actually bad. He’s not just buggy now, he is legitimately broken in terms of kit usability in the game overwatch is.
I see alot of people saying “Animation cancels should be gone everywhere ree” But it’s not animation cancels. It’s just a nerf to his kit the whole way around, Imagine soldier getting nerfed by 20% of fire rate and can’t pop helix rockets if he has fired his gun in the past second, or if he fires helix rockets he can’t use sprint for a second afterwards, or if after sprinting, you can’t pop down healing field for a second, and if you pop down his healing field, you can’t pop tac visor until his hand comes back up which is about a second. Kit flow is important to certain heroes, genji can use his swiftstrike in all cases unless he has used melee or is coming off the blade being put away, he can even use it during a left click, or at the exact moment he uses the right click. THOSE THINGS AREN’T ANIMATION CANCELS IT’S KIT FLOW. Of which, reinhardts has been completely destroyed, everyone who plays a decent amount of rein has realized that he is super bad right now, even the main tank from houston outlaws muma has come out and said “Reinhardt actually feels awful” in his stream.
So stop saying it should be like this, you have no idea what you are talking about when you confuse kit flow with animation cancelling. Almost every hero in the game has an aspect of kit flow intentionally put there to not make the hero feel awful to play because it is IMPORTANT to its success as a hero, and with a pivotal role as a main tank, where you can’t ALWAYS just hold your shield otherwise oh boy just try it yourself watch your shield hit 0 halfway through the choke, but you can’t make that choice anymore as the time between is too large and people you try to protect WILL DIE.
Just fix it blizzard, it’s really really bad in terms of feel of which Reinhardt felt awful being piloted into the meta off the back of brig zar hanzo into a meta he only belonged in because of certain synergies, not because of any merit of his own kit being powerful.
And now he is made to feel worse again when you were trying to find a way to buff him to stop him feeling so awful as he did in s10.
Had to scrim with him yesterday, both of the main tanks ended up not playing Reinhardt at all because we couldn’t compete on that hero, and had to swap to the other tanks, even if it was a map that was great for rein, just unplayable.
FRUSTRATING.