and by how much exactly? for all of this, estimates can always seem harmless on paper but by what amount will you do this?
what do your numbers look like?
Rein: Reduction to 1300 or 1400 barrier, +10% to ult cost
Orisa: Barrier to 800, cooldown to 8s.
Sigma: Barrier to 1000, regen speed increased.
Winston: Start with 50 extra HP and go from there.
Ball: 20% increase to cannon ROF.
Also, add in a rule that if you have more than one of Reinhardt, Orisa, Sigma barriers on your team take 30% more damage.
lets do some math
for this, double barrier is 1800 if itâs reduced by 30% then double barrier is just 1260 hp total
currently, double barrier is 1500
i mean, this is an interesting way to sledgehammer the comp. It kills it off to a percent lower than Reinhardtâs shield but overall leaves a net negative since youâre weaker using them.
itâs not a perfect solution but in terms of not restricting two shield tanks, it works i guess
honestly, i say just leave reinhardtâs shield the same but go through with everything else. Rein doesnât need a lower shield and using two shields grants a negative so theres no point in him needing to be weaker anyway if the other tanks get stronger independantly
If youâre already willing to venture into drastic changes just to stop Orisa-Sigma, all you need in order to remove Orisa-Sigmaâs barrier cycling, is to allow Orisa to better function as a solo maintank (e.g. to increase maximum barrier HP) WITHOUT significantly increasing her SPS.
Put simply, you make her barrier system function more alike to the others by putting it on a resource system, rather than a pure cooldown.
Reinâs max SPS: 160
Sigmaâs max SPS: 94.74.
Orisaâs max SPS: 60.
Give Orisaâs barrier even up to 900 HP and reduce the cooldown to 4-8 seconds and allow it to be cancelled via the F key or whatnot, but have it take 14 seconds to recover that full amount (75 SPS, but degraded as with Reinâs and Sigmaâs by recovery delay that reduces it to an effective 64 SPS at most), and voila, she can space-hold âmore like a main-tankâ without being any more oppressive over time in an Orisa-Sigma comp.
Without steadfast itâs hellish playing him. You literally canât play the game in many situations. Boops havenât been nerfed. He needs to be in melee range to do anything more than being a barrier, unlike the other tanks.
Accomplishing things without being reliant on team members to allow you to do it, is both autonomy, and generally Fun.
Not being allowed to do fun stuff unless multiple teammates simultaneously support you and position with you, in solo queue, and then only getting to do fun stuff just before the end of the fight, is a recipe for a lot of unfun games.
Speedboost and a D.va Matrix donât really care how much damage is getting thrown your way.
Ditto for Deflect and Grasp.
It ainât perfect, but itâs something.
A 350hp Orisa, and 350hp Sigma, vs a 900hp equivalent Roadhog and a 600hp D.va can get pretty ugly for the DoubleBarrierTank team.
Yeah, you did actually. We didnât have all this Rein overplay until he didnât get proportionately nerfed with the other tanks. If he werenât he wouldnât be constantly picked over other tanks. Remember when Sigma was better and no one wanted Rein? Same problem. Blizz failed to nerf him enough, so naturally, he becomes the go-to tank for everyone.
i also dont need you telling me what i need. this ainât sonic rush
only reason im making this is because people cant get their head out of their ends about how tanks are supposed to be played now. People try to play orisa like a main tank as if the nerfs never happened and wonder why they dont find any success.
reinhardt hardly showed any playtime in the OWL tournament over the weekend in favor of dive and double shield
when was this ever?
they didnât need to nerf him over the top, i explain why he shouldnât be and still doesnât need to be
My point is that I know I am right about it, and so do many other people who recognize the issue was in-equal balancing as will step up and challenge your thinking. IIRC its even been discussed by folks in video commentary like Sty and KarQ.
Sigma was considered a bitter pick than Rein in his most powered state, to the point people complained why take Rein with literally Sigma did everything he did but better. It wasnât long ago, search the forums if you want.