The reaction to Sigma's nerf is really confusing

Sigma is one of the tanks that players usually hate. Many of them even want his barrier gone. But now that his barrier got nerfed, players got angry.

I don’t get it. If you hate Sigma so much, what’s wrong with him getting nerfed? Wasn’t Sigma the tank that caused the most annoying meta?

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Sig was so busted it was Brig release all over again. Now that he’s nerfed people have to use their brain to play instead of getting their hand held even though he’s still currently brokenly OP

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When you have to depend on a crutch, you dont like it when it is kicked out from under you.

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when you only have 3 cookies left and the devs essentially come into your house, spit on your face and throw 1 of them over the window, you have reasons to be angry

tank players in a nutshell

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The nerf is dumb.

Widow was nerfed 3 times this year, imagine if instead of reducing her health to 175, Blizz gave her an 1.5s increase to her one shot, that would be extremely clunky and frustrating.

Blizz seems to be maried with Sigma’s damage and range for some reason, so lets clunky him up instead of nerfing it right, that’s the way to go.

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You mean they took your quadruple stuffed oreo and changed it into a double stuffed

People are angry because the change reduces Sigma’s skill cap significantly. Sigma’s main draw is flurrying his shield which creates an intense game experience. They gutted THAT.

They could’ve nerfed his rock, his damage, his shield health, his actual health, his pull, his ult… Any of that would’ve worked for reducing his power. But instead they nerfed him in such a way that he lost tons of his skill expression.

Worse, the community gave huge backlash against this change (including pro streamers and GM players) and they put it through anyway. A lot of this is that Blizzard doesn’t listen at all to feedback, they just put things through (see also: Genji nerfs, roadhog buffs).

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that’s a sigma’s main perspective i guess, one who is on the “reasonable” side of thoughts

I think I’d equate it more to something like… reducing Release Brigitte’s Shield Bash damage from 50 to 20 or so.

Widowmaker is a character who’s good at exactly one thing, so obviously taking a chunk away from that one thing would make her much weaker.

Sigma (and Release Brigitte, for the sake of the metaphor) is a character who’s good at everything there is to be good at, with the exception of mobility. Making him less effective at the least unique of those qualities isn’t going to kill him as a character, just reduce how much he overshadows all the other options.

Try making it so Brigg’s Shield Bash took a full second to activate and you’ve got a better comparison, but still not a good one because Sigma’s shield is something he’s ALWAYS managing.

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That would have been… kind of an interesting direction to take her. I’m glad they didn’t go that route, since she’d probably have ended up resembling Doomfist-with-a-shield that way, but balance-wise it’s not too outlandish.

Missing the point. Don’t give a toss what it does balance-wise, Sigma may be meta still or the weakest tank in the game, there’s no consensus there.

That’s just not the point. It’s a nerf that affects gameplay flow and - intentionally I’d bet - makes the hero play poorly.

The game evolved into one of spam and poke damage, Sigma being a big part of that. The shield change is intrusive to gameplay and should not have been tried before range and damage nerfs.

But then again this is the same team that buffed Rein damage to 85 because that was going to help.

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Just because people want a character to be used less doesn’t mean they want them to not be used at all

This nerf is terrible because it does not solve double barrier, it ruins Sigma’s ability to solo shield, it enforces double barrier, and it continues to make Orisa not able to be buffed because of how it enforces double barrier

Sigma will either continue to be used if double barrier becomes meta, or both him and Orisa will never see use because if they aren’t worth using together, they definitely aren’t worth using individually.

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Well there are a myriad of people.

Many hate the change and want it reverted

Many think Sigma was blatantly OP and will still be good after this change

It only goes to show that “The forums” aren’t really a singular thing. And when people here talk about “the community” they usually mean “members of the community I talk and agree with”.

don’t be worried double shield is probably not coming back on most map just yet, they’ll nerf a few more time hammond before that

Gameplay flow? Jesus.

You know what disrupts gameplay flow? A blatantly overpowered hero.

“THE REACTION TO SIGMA’S NERF IS REALLY CONFUSING”

Is it? Every single time Blizzard has ever nerfed a hero, regardless of how justified(and it is 100% justified in this case), people on the forums whined about it. Nothing to see here.

The reason it got so much flack is because, in the eyes of many, the change went too far.

The best part of his kit is his flexible barrier, and now its literally half as flexible as it was before. Maybe not exactly what needed to be addressed. But that’s my opinion.

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You knwo what can disrupt gameplay flow? Many different thiings… It’s not a complex thing to understand.

This nerf doesn’t even reduce his spam damage or how much he can threaten most flankers.

It’s not “hero is OP so nerf whatever”. People need to think deeper about these things. This is exactly how we get stale metas, Blizz keeps nerfing wrong things without understading what makes compositions and heroes tick.

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You don’t think nerfing damage would have its own implications? Or did we forget what happened to Roadhog for the last several years?