Well yeah, I donât think that either (then youâd actually see a higher ratio in favor of role queue). If you look at google trends, then role queue didnât have any effect at all on the gameâs popularity, neither positive nor negative (which raises other questions though).
There also mightâve been an exodus from QP and comp towards the arcade, but I doubt that Blizzard really cares about that, as long as the players stay in their game.
As I said, I didnât know when the most recent polls were created.
In the end I was more spitballing on possible confounding factors than actually giving my own opinion on role queue itself.
Still, Iâm cautious. Considering that role queue hasnât had any positive effect on player activity either (if we consider google trends to be a valid proxy (source: Robotwizard)), Iâm wondering whether the resources spent on developing it were actually worth it (and could have instead been used in other areas).
Look, Iâve always seen role queue as a pure band aid. It creates as many problems as it solves and in the grand scheme of things it wouldnât change a thing. And it seems that my predictions were kind of met.
it is a reasonable proxy, for games where we have actual player numbers reported, we get a pretty close correlation with trends, which is why I use it.
I compared it to steam player numbers for a lot of games, and the ratios were almost always pretty close.
IF overwatch departed greatly from that trend, Iâd be surprised.
Well yeah, Iâm not doubting it either. Iâm just always adding that standard so people donât accuse me of pulling stats and correlations out of my behind. And I got the idea from you, so I might as well mention you as a source.
The polls arenât invalid because they were answered mostly by tanks/supports. I donât know who they were mostly answered by. Thatâs the point. There are several confounding factors. Any external poll leaves out the general playerbase, or the players who for whatever reason arenât inclined to go outside of the game and vote in a poll. I canât say definitively that tanks/supports have that mindset. That was just one theory.
Well, IF the polls are mostly tanks / supports answering them, then, obviously, they have a pretty strong preference.
If it isnât then, you are back to a majority of the players just like roleQ regardless of their role.
I wouldnât believe it myself since, ALL of the good parts of roleQ helps tanking / supporting in general, making it less horrible to play, and dumps the downsides on the DPS, giving them long long queue times.
are we really going to try and have the argument that fun is subjective, and that maybe long queue times are fun?
Iâm not really sure that is a good argument to have.
Yes, but again that may be a small minority of tanks/support players who are for whatever reason inclined to support role queue and vote in a poll external to the game, not taking into account all the support and tank players who are against it, who may be the majority of the playerbase.
I think thatâs a subjective statement. Iâve seen support players state that theyâre against Role Queue. Iâve never heard a person state that they enjoy waiting. Tank is my second most played role, and I prefer solo tanking to tanking with a second tank.
We could only interact with the small small subset of liquid water in the world which makes us wet, and the rest donât have that set of properties.
But, like, we canât base science on the assumption that the rest of water wouldnât do so.
like, Occams razor cuts that one up pretty deep.
I think it is a pretty safe statement to make. Solo tanking is pretty bad, and there are very few tank players which have said anything good about it.
I too, have seen MegaDodo post.
I use it as a counter to âfun is subjectiveâ like, if you think that you can dismiss an argument with it, then I can dismiss your arguments that queue times are bad.
(I know you are NOT making those arguments, but, people did over the Mercy thing changes in a big way). We lost a lot of Mercy / Dâva players over the changes.
We had the ghetto threads, it was a pretty dark time.
Look at it this way. Some parts of the ocean have a high population of Tuna. You happen to take your sample from one of those parts, and not the parts with the high population of Salmon. You make the conclusion that thereâs a higher population of Tuna fish in the entire ocean.
You can dismiss that I speak for everyone, sure. I, personally, donât enjoy queue times. Some people do enjoy long queue times as they can, I donât know, FFA against their friends.
Itâs interesting that Jeff Kaplan would bother running a two month experiment if it was as clear cut as it just being âbadâ. There are clearly people who enjoy solo tanking, as he mentioned.
I see thereâs some kind of analogy in your comic. Could you simplify it? Iâm not following. Are you just trying to say we should believe the simplest explanation of things? Occamâs razor?
As a support player I hate Role que why you may ask well its simple⌠toxicity. The toxicity in this game whent up 100 fold when it was introduced and i will say i would rather have 5 DPS who are calm and collected because they could get into a match in less than 4 minutes than the DPS now that get so angry as soon as it lookms like were about to loose and then we have no way to coordinate