Add on the fly swapping, where players select “2” heroes from the start and can swap between them while on the field. They won’t share HP or Ultimate charges, but killing one doesn’t send you back to the spawn, only disables the swapping until death bites the remaining hero.
Solves the counter swapping issue.
Turns 5v5 into 10v10 (6v6 into 12v12).
Promotes two-tricking, which leads to more bonding time with certain heroes, leading to more online sales for their heroes (influences one tricks to have to shell out money for a second hero).
Play Hog.
Counter a Doomfist and kill said Doomfist.
Doomfist gives birth to Mauga.
Mauga counters Hog and kills said Hog.
Hog gives birth to a D.va.
D.va counters Mauga and kills said Mauga.
Mauga goes back to spawn
Picks Zarya to counter D.va
Picks Orisa for if they win the counter matchup and the D.va picks Rein to counter their Zarya
You can’t read dawg. Learn to read please. Don’t even comment back until you get a college degree with certificates and unpaid internships in reading.
Number 1 clearly says to remove the hero swapping and the rest says to pick your two heroes from the start and you’ll be stuck with them.
So you’ll be able to select your favorite hero, then a backup to lookout for their shortcomings. No swapping after that, just play the game with those 2 and be done with it.
This seems ok (selecting 2 heroes you can play in that game), but the swapping while in the field would be a nightmare. You are making decisions about which fights to take and suddenly the hero you decided to fight changes to another hero? No thanks.
I say it keeps you on your toes. Imagine thinking you have the advantage and boom, they swap to your counter and turn the tides right in a split SECOND (“2”). It’s like Cloak and Dagger from Rivals, so it can work in theory.
You can’t keep an argument consistent. Your idea is dumb. It makes Counterwatch worse in every conceivable way, and making it so Mauga can just jump in and out of combat whenever he wants because he can instantly switch to a full-health Hazard is bafflingly stupid. Good luck ever duelling a support that can just switch between Kiriko and Baptiste. You ain’t ever killing a Tracer that can just swap to Venture and spam out immortalities. Easiest way to ruin 6v6, one tank picks Orisa/Sigma, the other picks D.va/Rein and spam mitigation, congratulations you’ve brought back double shield.
Don’t speak again. You are legally banned from ever entering a kitchen again.
Imagine getting rolled by a server admin Widow all game, you as the only person with divers selected like Sombra or Lucio and finally have an opportunity to reach her
Could be interesting and would be cool to see a test server for it, but I don’t think it’ll happen because people would rage too much about “player agency” or throwers like always
Or maybe it’s just not a good idea.
A lot of DPS players are just going to pick Sombra because it essentially gives every DPS invisibility. Reaper having the ability to walk up to you and point blank headshot you for free without making a single sound is not fun.
There would have to be some pretty huge limitations on how the swap works. Like not being able to swap while in combat or when within a certain distance of the enemy when not in spawn.
This is a good example of why it would be problematic.
And then they’d have to deal with her being easy to counter and handle. Every hero pick has trade offs.
Also, I think you’re missing what the suggestion was actually proposing. No one is saying MIX hero kits. They’re saying pick 2 hero’s you can swap between instead of swapping to +20 a match. You’d still have to actually change between Sombra and reaper when you die like always.
But thank you for proving my point that it won’t happen because people would just get mad right off the bat.
Except she still has her teleports on a low cooldown plus Reaper fade.
No, I didn’t miss anything. Mid said instant swaps, meaning no downtime between swapping between an invis Sombra to a Reaper about to point blank headshot you.
Mid also suggests scrapping the tank role entirely and putting them all into the DPS role.
So he wants a Sombra to be able to EMP then turn to Rein and shatter.
I don’t like the idea of potentially losing at the hero select screen. I do however think that taking ult isn’t enough for hero swap. I don’t really know the solution tbh but losing at hero select sounds potentially worse than counter swap culture.
Didn’t say it anywhere I can see here so pretty sure you are just, as I said before, angry for no reason right off the bat.
Also why blizzard can’t make any changes to the game, because any and all suggestions just get instantly shot down, made fun of, or people just continue to act ignorantly instead of actually workshopping the idea.
Complain about the game to no end, but god forbid anyone propose any suggestions that could maybe help
I think this would actually be a fantastic idea, the only argument against it i can think of would be that some heroes gain ult a lot faster. Either way i think this is miles better than what it currently does.