The Mercy Problem, and potential solutions (I would love some player/dev feedback on this!)

The timing doesn’t matter if they are in the game now. None of the changes are by themselves super important, but when combined, they paint a picture.

And it is absolutely a lie that healing performance didn’t change. There have been dozens and dozens of consistency buffs, would you like me to list them or the patch notes will suffice?

Lie. Ana increased ammo, nano buffs, shots going through allies and nade radius all increase consistency all make Ana’s healing easier to apply.

Brig went on to be one of the most consistent healers in the game thanks to patch 1.31.0.1 and then her rework. Inspire triggers faster, lasts longer, Armor Pack are consistently available.

Moira had buffs to her lingering effect, it lasts longer and her juice regen increased.

Which makes his effect easier to apply.

Wrong.

1.34.0.1

Biotic Grasp

  • Heal over time duration increased from 3 to 4 seconds.

Cool. Does that somehow make it not relevant?

I am aware of what the changes were, thank you.

Wrong again.

1.31.0.1

  • Duration increased from 5 seconds to 6 seconds.

Not only its duration was increased, the triggering cooldown was decreased.

Wrong. Repair Pack was always 6 seconds CD. That did not change.

Were they somehow removed from the game and thus aren’t relevant anymore? I guess not.

Moira’s Orb is burst healing as well.

Unless you make it valuable, then she be picked just fine.

If they want hard pocket and get less value out of a decaying beam that’s their problem, bad players will be bad.