"The matchmaking isnt rigged", they say. "The game doesnt force a 50% winrate", they say

People that defend the game’s matchmaking are obviously just Comp DPS mains, the ones unaffected by Blizzard’s decisions in general.

I was curious to see what would happen if an account had tons of losses, and I mean intentionally. What would the matchmaking do then?

So, I made an alt, and played QP a bunch, today actually. Through 16 losses, out of 16 total QP matches played, 8 of them I wouldve won. I was just targeting one player, yet the rest of the team were still winning. If I didnt leave those matches, then I wouldve had 8 wins out of those 16 games. A 50% winrate. I wasnt trying at all, yet that 50% winrate was rearing its ugly head.

After that, I actually played some QP matches, three of them, only two I won, but it was the same Comp player tryhard purgatory again. No matter what kind portrait you have, no matter how long you played, QP is still plagued by Comp tryhards.

I’d really like to hear an explanation to how its fair that a lvl4 account that lost tons of matches, is paired up against Plat players? Their profiles werent private, they were Plat players & played QP as if it was Comp. A freakin’ lvl4 account should be up against other low lvl accounts first of all, which was the case at first. There shouldnt be any Silver portraits and especially Gold portraits near them.

It is insane that when I actually played QP matches again, the matchmaking puts me in Comp matches. Its like the game knew I wasnt trying before. Ironically, the only fun that was had was in those 16 matches where winning wasnt my goal, and I was targeting a Widow(& other picks) player all the time & eliminating them over & over.

You cant win until the game decides you can, and even then, you get just 2 wins, 3 at best. Unless you’re a Comp DPS main. Does Blizzard really intend people to just never win QuickPlay ever? Because if the only fun thing about it is not winning & doing other things instead, then why have the mode there at all? Why isnt QP replaced with a 6v6 player VS competent AI Co-Op mode?

Now I see why QP matches are always one-sided, other players figured it out but just never put up a forum post about it.

I swear, Overwatch 2 better be worth all the silence. Blizzard putting all their focus there better result in a game that separates the modes for the majority from the Comp mode for the 1%. The matchmaking better not be OW1’s mess again, and while Im at it, Overtime & Backfill better be removed from whatever its QuickPlay will be, and portraits better be gone entirely.

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So THATS what dey say.

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The matchmaking is like, incredibly bad right now. I had a losing streak last night because a former top500 player kept ending up on the other team. Today, I log in, and I’ve got a GM and two diamonds on the other team and that’s just the ones whose profile I can see. I’m like, low plat on a good day, so we get utterly destroyed because OBVIOUSLY.

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i made an alt account, played until level 15 and have a 73% winrate, why do i not get players in my game that blizzard will put in to purposefully throw my games? why dont i have forced 50/50

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Im not talking about Comp. Im talking about the rest of the game. Or, just QuickPlay.

Of course a DPS main would.

… so the minute someone comes up with an anecdotal example that counteracts yours… you dismiss it… huh.

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i literally only played winston, and im not a dps player

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That was in quickplay. It isn’t even possible in comp.

I really, really wonder how that happened. Grouping?

16 games seems like a lot, but statistically, it’s nothing. 30 games, minimum, is the amount before you can start drawing any statistical conclusions, and even then, the more the better. Hundreds of games would be ideal.

You can’t expect to have any real data with such a small sample size.

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oh it does force a 50/50 winrate, they literally design it that way so you have to be better in order to rank up, thats simply how it works lol.

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so you were constantly forcing a 5 v 5 and your team was winning the 5 v 5, congrats

It doesnt, it tries as best it can to make every match have 50/50 odds of winning or losing, it wont be exact one team will always have an advantage for one reason or the other but it doesnt force a 50/50

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Can you please define what a “comp tryhard” is, in this context?

Based on previous threads and posts you’ve made, it always seems like “tryhards” are the root of your problems, whereas it really just sounds like you’re describing anyone better than you.

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don’t you know? tryhard = winning in qp terms

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Then you had help in every match, because Winston is not a DPS like Hog, Hammond & Sig. He’s screwed on his own.

Oh, I see. Yeah, matchmaking’s rigged. No other reason why such matches would even happen.

Never doing that. Just the 16 alone & the 3 where I actually played, is enough. My patience is more than ran out, its permanently Thanos’d.

Im not talking about Comp.

youre not allowed to try to hard in qp if youre on the enemy team, but not allowed to have fun on your team

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how is this relevant? how come my help i can only assume carried me to winning 3/4 of my games? when your help is hand picked to always lose/ win when youre allowed to. i guess im just best buds with jeff

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That’s not a forced 50/50 winrate. A forced 50/50 winrate is the matchmaker looking at your stats and realizing you’ve won too many games so it purposely puts you in a game where it knows you’ll lose to force your winrate (i.e. the statistic you see in your profile) at 50%.

This is not the same as having a 50% chance of winning the match, whcih is what the matchmaker is doing (and should do).

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“why are you guys throwing on my team”

“lol you guys are such tryhards i’m just chilling”

both these statements are said all the time in qp

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… what happened to the enforced 50/50 then?

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no… because these players are worse than the next rank up meaning you dont deserve the next rank if your gonna lose. A game is single handedly carriable MINIMUM 70 percent of the time if its anything under masters