The Balanced Mei Nerf ❄

Ice Wall
now only has 4 pillars
Pillar size increased to match current width
Pillar HP increased to 500(was 400)

Result - same total HP just need to break 1 pillar to free your tank(I think). Granted that pillar takes a few extra shots

Post your criticism, positive or negative

66 Likes

this is actually a fair, logical change that wont dumpster mei.

11 Likes

I was expecting something absurd. Well done, I approve.

9 Likes

Actually, yeah. This is really good.

1 Like

I doubt her wall is an issue. Either way, still no one will want to shoot it since it is just faster to wait for it to go away. You never know who is going to target which pillar either.

How about just reverting the last 2 senseless buffs.

Her pillar HP is already 400.
Y’all keep trying to nerf Mei without even knowing how she works, no wonder people have a problem with her lmfao.

Your reading comprehension failed you buddy.

34 Likes

oof
I’ve been bamboozled. Still though people don’t know how to play against Mei due to the fact this is only the 2nd time she’s been relevant in OW history.

Didn’t they reduced the health of it to encourage players to try destroying it?
Wouldn’t it be better to keep it 400hp?

(To be honest, I don’t want Mei nerfed at all.)

1 Like

Ummm why does Mei suddenly need a nerf? :thinking:

4 Likes

Because the forums demand a blood sacrifice.

11 Likes

The issue is that destroying it doesn’t free your tank currently.

They need to nerf this voiceline combo, it’s too op.

Other than this combo, she seems balanced to me.

9 Likes

It works either way. Having 5 individual pillars at 400 HP makes each one easier to destroy, but the gap created isn’t enough for most players to move though.

Creating 4 individual pillars that takes up the same physical space as 5 means that destroying a pillar at least lets players walk through the gap, and at 500 HP per pillar, the entire wall still has a combined total of 2,000 HP, but only slightly more focus is needed for a payoff.

6 Likes

Because she’s currently becoming Meta for the first time in existence and people don’t like it when things change unless it makes their preferred character more powerful to play as.

4 Likes

With a decent enough Mei you’re pretty much guaranteed to win defense rounds on many maps that have 1 main chokepoint you need to get through in order to get to the point. People underestimate Mei but she’s ridiculously powerful.

3 Likes

This feels good, because it is small and won’t change her much. Knowing blizzard however, Mei will go back to being completely unplayable.

Dude, while I personally don’t think Mei needs a nerf necessarily, this is by far the best nerf idea that I’ve seen. It’s pretty reasonable.

1 Like

Only needing to break one pillar as opposed to two is an enormous nerf to her ice wall, even if you are bumping up the pillar health to 500. Because that’s 300 less damage a team has to do in order to be able to get anyone and everyone through the wall. To put it into raw numbers, you’re asking for a 37.5% nerf to ice wall’s effectiveness.

Given that Mei is already a pretty balanced character and counterplay for her does exist in many different varieties and heroes, I would say that if you’re going to nerf ice wall’s efficacy by such a large margin, you need to give Mei an adequate buff as compensation.

I’d be on board with your idea to reduce the number of pillars, increase the pillar width, and bring the pillar health to 500 if, and only if, she gets a free, instant reload any time she goes into ice block. :slight_smile:

1 Like

I’ve dabbled in mei, and this nerf seems fair