Well if there was in fact a survey, I would not have changed anything. The worst thing the devs did, to date, IMO, was buffing every single hero’s HP. It made no sense.
Ana will do way more damage against tanks (with armor). Actually, every support will do more damage against tanks besides specifically lifeweaver. How will supports struggle more?
How does adding a 2nd tank solve anything? Tanks would end up getting nerfed, so whats fun to play about a weaker and more reliant tank experience? Nothing. It feels like people wanting 6v6 back aren’t tank players, because theres no reason to want to be weaker. It doesn’t make sense.
As if self destruct needed to be worse. just hide behind a wall, a lamppost, any shield, immortality field, suzu, and abilities like fade, translocate, and iceblock.
It takes the focus off one tank thats the problem if you main tank the whole team just focuses you and with this dps passive you cannot do anything on tank its completely broken and ruins the game for all tank players.
very very very hard to do when a winston is constantly in your backline. winston is very strong and unless your running heavy shotgun comp to dissuade him from diving non-stop he’s kinda free right now.
lol this change is overall worse for tanks. Calling it now. Most high burst damage dps got a negligible change to head shots AND an increase to the much easier to land body shot damage.
Tanks will still get focused melted quick. Tanks will still be playing the counter-swap game.
Tanks will still have a miserable experience.
yeah dont know what blud is talking about across allranks tank is literally synonymous with flex queue and usually under a minute dude has to be playing in new zealand or something.
Two tanks doesn’t fix anything, it just nerfs tanks and makes them weaker, so the only way to survive is with another person constantly trying to protect you and even that doesn’t work well most of the time if you even get a teammate willing to try to protect you instead of doing their own thing