Gun:
Primary fire: remove the beam level, her beam damage will increase from 30 to 120 dps in 2s and gradually decrease slower to 6 if stop beaming.
Which means: the first hit will deal 6 damage and add 3 damage every hit up to 30 after 8 hit and stay at 30 damage / 4 hits.
If her beam doesnt connect on anything, it doesnt cost ammo.
Secondary fire: charge time decrease to 1.5s, now fire a long range lazer beam instead, pierce through barrier, need aim, 100 damage, no cd.
LShift: Turret build cast time reduce to 1s, does not slow her down anymore. CD reduce to 7.5s. Slow effect linger for 2s after escaping the beam.
New ability: Portal maker (right click when press LShift)
Create a portal at the target location, another one will spawn at her place, she and her teammates can travel through the portals back and forth. (similar to how mei build her wall)
Range: 25m
Cast time: 1s
Cd: 10s
E: New ability: Photon sphere.
Sym will send out a laser beam and apply a allied small sphere-shape barrier on the aimed target, it can be apply on anything from allies to enemies, heroes to turrets, unstuck Tracer’s bomb, rip-tire, DVa mech ult… but she cant apply it to herself only.
Allies can shoot through it, enemy must break it.
Apply range 30m
Barrier hp: 500
Duration: 2s
Along with her Photon barrier where she can choose between either 2, her E is now:
CD: 8s, store up to 2 charges
New passive: Shield Generator
Range: 20m
Passively grant all nearby allies 50 shield on their hp bar ; regen the shield on hp bar and on barriers at 60 per sec. This passive cannot regen health and armor. Cannot be hacked. (Everyone will lose barriers when hacked but still regen near sym)
New second ult: Barrier generator
Range: 50m
Grant all allies extra 25 shield on their hp bar
Turn all the shield provided (50 +25 = 75) in total into their personal barrier that warp around them. This ult can only turn sym’s shield into barriers.
The personal barrier will act like other barriers and will regen when either out of combat for 3s or stay near sym.
Teleporter: make allies spawn time reduce 20% faster.
Overal: increase her minimum damage she can deal with her gun but keep the maximum damage untouched. Make her secondary fire reliable.
Increase utility from all the kit
New passive so she can support everyone all the time
New ult that will synergy really well with her passive