With heroes like McCree, Hanzo, Widowmaker, Ashe being able to oneshot or burst down heroes, do you really think Symmetra can compete with them for a spot on the team?
Her beam is a gimmick. By the time it takes Symmetra to charge her weapon to level 3, she could have been killed by a McCree twice.
Her teleporter is very niche and very team reliant to use consistently. Symmetra’s rework was made with good intentions but it doesn’t fit in modern Overwatch.
This would require a significant rework to give her burst damage to keep up with all the high damage in the game. She’s far too vulernable with her current kit.
Idk what to tell you, but she is not horrible.
She isn’t played like other DPS and requires different thinking and skills, but she is not that bad.
Sure, she is far from being meta or OP, but with a few tweaks she could easily become a pretty viable pick, heck, a lot of the time she already is a viable pick.
Idk if I will get torn down for this opinion, but that’s my experience with Sym and I’d prefer not to have another major rework for Sym.
She is one of the few DPS I enjoy and personally I would prefer to keep her in the DPS slot by now.
I’m honestly surprised Sym 3.0 is still in the game. It’s not rocket science to see that that most heroes in the dps category does damage so much more consistently and is (for the most part) self sufficient.
Her teleporter is such a wonky and clunky part of her kit its insane. It will either be too good or too bad and should not be on a dps character.
Her ultimate is also so bizarre, and while it fits symmetra thematically, it doesn’t belong on a dps hero.
I love the IDEA of a ramping beam, but it has shown to be impossible on heroes like symmetra. It only works on zarya because she has double symmetra’s health, and a self protecting bubble, even a longer ranged weapon.
I honestly think her becoming a healer has potential to make her a REAL pick and character, and not just a shell of all the heroes in her respective category.
Learn to use it selfishly. I’ve won tons of 1v2 and 1v3s because TP and turret bombs can be so strong.
Nerf all the overcrept DPS and nerf healing and then give small buffs to Symm like a shorter TP CD and a smaller hitbox and she’ll be fine. I’m part of that small group who wants her to stay as DPS
Whereas I’m fully against the nature of healing on symm at all. You have hope for symm 4.0 healer but not dps. But I’m saying I don’t care if healer symm is good. Because healer symm isn’t symm imo
Because a DPS rework isn’t on the cards? Did you read the AMA? They “consistently bring up Symm as a support”
In fact, one of the reasons they gave for not making her a healer in the first place was to try to keep Symmetra feeling like Symmetra. Well, many Symm mains have already said 3.0 has stripped her of her identity. So there’s nothing to lose with reworking her again.
Healer Symm would feel more like Symm than current Symm. That’s my opinion. Please respect it.
Oh I use TP bomb a lot. It’s very niche. Perhaps it’s an SR/MMR thing, but where I play it very rarely works. The cast time gives the enemy time to react. Ana is in most games, with my turrets being destroyed instantly by nade or even just by meleeing the TP.
TP Bomb is not a valid strategy outside of low ranks and low MMR games.
I can accept that you have it. But I also have mine. And mine is, incredibly polar opposite to yours by nature. You can have your view. It’s clear in your op…I’m saying it’s not for me.
A label isn’t an identity to me. They evolve and change as appropriate. “Support” left behind symm 1.0 imo. Symm didn’t have to leave the game because of that.